#include "main.h" CUnkClass14::CUnkClass14(IDirect3DDevice9 *pD3DDevice) { m_pD3DDevice = pD3DDevice; m_pD3DSprite1 = NULL; m_pD3DSprite2 = NULL; RestoreDeviceObjects(); } void CUnkClass14::RestoreDeviceObjects() { D3DXCreateSprite(m_pD3DDevice, &m_pD3DSprite1); D3DXCreateSprite(m_pD3DDevice, &m_pD3DSprite2); }