#pragma once //---------------------------------------------------- class CNetGame // size: 910 bytes { private: int field_0; // highly m_pRakClient int field_4; int field_8; int field_C; int field_10; int field_14; char _gap18[6]; char field_1E; // m_byteWorldTime ? char field_1F; char field_20; char _gap21[16]; char field_31; char _gap32[2]; int field_34; int field_38; char field_3C; char field_3D; char field_3E; char _gap3F; char field_40; char _gap41[9]; int field_4A[100]; char _gap1DA[4]; int field_1DE; int field_1E2; char _gap1E6[12]; int field_1F2; char _gap1F6[4]; int field_1FA; int field_1FE; char field_202[256]; char field_302[128]; int field_382; int field_386; int field_38A; public: CNetGame(); ~CNetGame(); void Init(char *a2, int a3, char *a4, char *a5, char *a6); void Process(); }; //----------------------------------------------------