#pragma once void __stdcall SetRadarColor(int nIndex,DWORD dwColor); PED_TYPE * __stdcall GamePool_FindPlayerPed(); DWORD __stdcall TranslateColorCodeToRGBA(int iCode); void __stdcall InitPlayerPedPtrRecords(); void __stdcall SetPlayerPedPtrRecord(BYTE bytePlayer, DWORD dwPedPtr); DWORD __stdcall GetPlayerPedPtrRecord(BYTE bytePlayer); BYTE __stdcall FindPlayerNumFromPedPtr(DWORD dwPedPtr); void GameResetRadarColors(); BOOL IsFileOrDirectoryExists(char * szPath); DWORD unnamed_100B6100(char *szString, int nMaxLen);