#pragma once #include //---------------------------------------------------- class CPlayerPool { private: int field_0; short field_4; std::string field_6; int field_22; CLocalPlayer *m_pLocalPlayer; int field_2A[MAX_PLAYERS]; char _gapFDA[4016]; int field_1F8A[MAX_PLAYERS]; int field_2F3A; public: CLocalPlayer * GetLocalPlayer() { return m_pLocalPlayer; }; CPlayerPool(); }; //----------------------------------------------------