struct struc_41 { char field_0; int field_1; char _gap5[17]; float field_16; char field_1A; char _gap1B[4]; char field_1F; char field_20; char field_21; char field_22; int field_23; float field_27; char _gap2B; char field_2C; char field_2D; char field_2E; char field_2F; char _gap30[10]; }; class CNetGame // size: 994 { private: int field_0; char _gap4[44]; char field_30[257]; char field_131[257]; char field_232; char field_233; char field_234; int field_235; int field_239; char field_23D[400]; int field_3CD; int field_3D1; struc_41 *field_3D5; char field_3D9; char _gap3DA[8]; public: CNetGame(char *a2, int a3, char *a4, char *a5); };