#pragma once #include "game/rwstuff.h" class CUnkClass15 { private: RwCamera* m_pCamera; RwFrame* m_pFrame; RpLight* m_pLight; RwTexture* m_pTexture; RwRaster* m_pRaster1; RwRaster* m_pRaster2; int field_18; public: CUnkClass15(); bool FUNC_1006BE40(); };