#pragma once #include "audio.h" #include "camera.h" //----------------------------------------------------------- class CGame // size: 322 { private: CAudio *m_pGameAudio; CCamera *m_pGameCamera; int field_8; char gapC[29]; int field_29; char gap2D[4]; int field_31; char gap35[24]; int field_4D; char gap51[4]; int field_55; int field_59; int field_5D; int field_61; int field_65; int field_69; char field_6D; char field_6E[212]; public: CGame(); }; //-----------------------------------------------------------