#pragma once

#include "game/rwstuff.h"

class CUnkClass15
{
private:
	RwCamera* m_pCamera;
	RwFrame* m_pFrame;
	RpLight* m_pLight;
	RwTexture* m_pTexture;
	RwRaster* m_pRaster1;
	RwRaster* m_pRaster2;
	int field_18;

public:
	CUnkClass15();

	bool FUNC_1006BE40();
};