#pragma once //----------------------------------------------------------- class CAudio { private: int field_0; bool field_4; public: CAudio() { field_0 = 0; field_4 = false; } void FUNC_100A21D0(); int GetRadioStation(); void StartRadio(int iStation); void StopRadio(); float GetRadioVolume(); void StopOutdoorAmbienceTrack(); void SetOutdoorAmbienceTrack(int iTrack); void PlaySound(int iSound, float fX, float fY, float fZ); bool IsOutdoorAmbienceTrackDisabled(); }; //-----------------------------------------------------------