/// \file /// \brief \b [Internal] A pool for the Packet class. I don't believe this is used any longer. /// /// This file is part of RakNet Copyright 2003 Kevin Jenkins. /// /// Usage of RakNet is subject to the appropriate license agreement. /// Creative Commons Licensees are subject to the /// license found at /// http://creativecommons.org/licenses/by-nc/2.5/ /// Single application licensees are subject to the license found at /// http://www.rakkarsoft.com/SingleApplicationLicense.html /// Custom license users are subject to the terms therein. /// GPL license users are subject to the GNU General Public /// License as published by the Free /// Software Foundation; either version 2 of the License, or (at your /// option) any later version. // TODO - Remove this file from the project /* #ifndef __PACKET_POOL #define __PACKET_POOL #include "SimpleMutex.h" #include "DS_Queue.h" struct Packet; class PacketPool { public: PacketPool(); ~PacketPool(); static void AddReference(void); static void RemoveReference(void); Packet* GetPointer( void ); void ReleasePointer( Packet *p ); void ClearPool( void ); static inline PacketPool* Instance() { return I; } private: DataStructures::Queue pool; SimpleMutex poolMutex; static PacketPool *I; static int referenceCount; #ifdef _DEBUG int packetsReleased; #endif }; #endif */