/// \file /// \brief \b [Internal] Generates a huffman encoding tree, used for string and global compression. /// /// This file is part of RakNet Copyright 2003 Kevin Jenkins. /// /// Usage of RakNet is subject to the appropriate license agreement. /// Creative Commons Licensees are subject to the /// license found at /// http://creativecommons.org/licenses/by-nc/2.5/ /// Single application licensees are subject to the license found at /// http://www.rakkarsoft.com/SingleApplicationLicense.html /// Custom license users are subject to the terms therein. /// GPL license users are subject to the GNU General Public /// License as published by the Free /// Software Foundation; either version 2 of the License, or (at your /// option) any later version. #ifndef __HUFFMAN_ENCODING_TREE #define __HUFFMAN_ENCODING_TREE #include "DS_HuffmanEncodingTreeNode.h" #include "BitStream.h" #include "Export.h" #include "DS_LinkedList.h" /// This generates special cases of the huffman encoding tree using 8 bit keys with the additional condition that unused combinations of 8 bits are treated as a frequency of 1 class RAK_DLL_EXPORT HuffmanEncodingTree { public: HuffmanEncodingTree(); ~HuffmanEncodingTree(); /// Pass an array of bytes to array and a preallocated BitStream to receive the output /// \param [in] input Array of bytes to encode /// \param [in] sizeInBytes size of \a input /// \param [out] output The bitstream to write to void EncodeArray( unsigned char *input, unsigned sizeInBytes, RakNet::BitStream * output ); // Decodes an array encoded by EncodeArray() unsigned DecodeArray( RakNet::BitStream * input, unsigned sizeInBits, unsigned maxCharsToWrite, unsigned char *output ); void DecodeArray( unsigned char *input, unsigned sizeInBits, RakNet::BitStream * output ); /// Given a frequency table of 256 elements, all with a frequency of 1 or more, generate the tree void GenerateFromFrequencyTable( unsigned int frequencyTable[ 256 ] ); /// Free the memory used by the tree void FreeMemory( void ); private: /// The root node of the tree HuffmanEncodingTreeNode *root; /// Used to hold bit encoding for one character struct CharacterEncoding { unsigned char* encoding; unsigned short bitLength; }; CharacterEncoding encodingTable[ 256 ]; void InsertNodeIntoSortedList( HuffmanEncodingTreeNode * node, DataStructures::LinkedList *huffmanEncodingTreeNodeList ) const; }; #endif