RD42
|
f2a0453d26
|
[saco] Match RwCameraCreate()
|
2024-07-30 23:05:41 +08:00 |
|
RD42
|
b894db75eb
|
[saco] Match RwFrameCreate()
|
2024-07-30 23:05:25 +08:00 |
|
RD42
|
5f7033c1c7
|
[saco] Match RwTextureCreate(...)
|
2024-07-30 23:05:11 +08:00 |
|
RD42
|
09db326d7b
|
[saco] Match RwRasterCreate(...)
|
2024-07-30 23:04:58 +08:00 |
|
RD42
|
52da6c73c1
|
[saco] Match CGame::SetWorldWeather(...)
|
2024-07-29 23:08:56 +08:00 |
|
RD42
|
79ae0f4f1f
|
[saco] Match CGame::DisplayGameText(...)
|
2024-07-29 23:05:44 +08:00 |
|
RD42
|
3051333de8
|
[saco] Merge sub_0(...) to CGame::DisplayGameText(...)
|
2024-07-29 23:03:18 +08:00 |
|
RD42
|
da400e2f9e
|
[saco] Remove CGame constructor TODO
|
2024-07-29 22:45:35 +08:00 |
|
RD42
|
800415d243
|
[saco] Remove TODOs
* `CGame::sub_100A03D0()` -> `CGame::GetWeaponModelIDFromWeapon(...)`
* `CGame::sub_100A03E0()` -> `CGame::IsKeyPressed(...)`
* `CGame::sub_100A0400()` -> `CGame::FindGroundZForCoord(...)`
* `CGame::sub_100A05D0()` -> `CGame::ProcessInputDisabling()`
* `CGame::sub_100A06F0()` -> `CGame::ToggleKeyInputsDisabled(...)`
|
2024-07-28 23:20:43 +08:00 |
|
RD42
|
a9e6635686
|
[saco] Implement/match CGame::ToggleKeyInputsDisabled(...)
|
2024-07-28 23:07:50 +08:00 |
|
RD42
|
6f842890eb
|
[saco] Implement/match CGame::ProcessInputDisabling()
|
2024-07-28 23:07:04 +08:00 |
|
RD42
|
0fa16b6f07
|
[saco] Implement/match DisableMouseProcess()
|
2024-07-28 23:05:58 +08:00 |
|
RD42
|
015e5ac3f7
|
[saco] Implement/match RestoreMousePositionUpdate()
|
2024-07-28 23:05:23 +08:00 |
|
RD42
|
bc7a9114a0
|
[saco] Implement/match DisableMousePositionUpdate()
|
2024-07-28 23:04:38 +08:00 |
|
RD42
|
7cc348d2c4
|
[saco] Implement/match UpdatePads()
|
2024-07-28 23:04:12 +08:00 |
|
RD42
|
45fc56b5ed
|
[saco] Implement/match DIResetMouse()
|
2024-07-28 23:03:50 +08:00 |
|
RD42
|
8c485ea669
|
[saco] Implement/match DIInitMouse()
|
2024-07-28 23:03:21 +08:00 |
|
RD42
|
a61d5112cf
|
[saco] Implement/match DIReleaseMouse()
|
2024-07-28 23:02:32 +08:00 |
|
RD42
|
c71af77066
|
[saco] Implement/match CGame::FindGroundZForCoord(...)
|
2024-07-28 22:55:34 +08:00 |
|
RD42
|
d92256c9ac
|
[saco] Implement/match CGame::IsKeyPressed(...)
|
2024-07-28 22:54:55 +08:00 |
|
RD42
|
558f64d84d
|
[saco] Implement/match CGame::GetWeaponModelIDFromWeapon(...)
|
2024-07-28 22:49:57 +08:00 |
|
RD42
|
b5371c6342
|
[saco] Implement/match CNewPlayerTags::Draw(...)
|
2024-07-28 22:45:58 +08:00 |
|
RD42
|
86a2181984
|
[saco] Implement/match CNewPlayerTags::End()
|
2024-07-28 22:43:41 +08:00 |
|
RD42
|
af70f9d32c
|
[saco] Implement/match CNewPlayerTags::Begin()
|
2024-07-28 22:43:02 +08:00 |
|
RD42
|
a79dde901d
|
[saco] Implement/match CNewPlayerTags::DeleteDeviceObjects()
|
2024-07-28 22:40:51 +08:00 |
|
RD42
|
e7af6d933f
|
[saco] Implement/match CNewPlayerTags destructor
|
2024-07-27 22:35:39 +08:00 |
|
RD42
|
efbb695cae
|
[saco] Implement/match CNewPlayerTags::RestoreDeviceObjects()
* Update CNewPlayerTags constructor
|
2024-07-27 22:34:17 +08:00 |
|
RD42
|
bf5db25fea
|
[saco] Rename CNewPlayerTags member variables
|
2024-07-27 22:31:37 +08:00 |
|
RD42
|
f4ed0604c1
|
[saco] Implement/match CDeathWindow::Draw()
* Update CDeathWindow constructor
|
2024-07-27 18:51:27 +08:00 |
|
RD42
|
4b6dd99ab8
|
[saco] Implement/match CDeathWindow::RenderWeaponSprite(...)
|
2024-07-27 17:52:50 +08:00 |
|
RD42
|
b9963944f4
|
[saco] Implement/match CDeathWindow::RenderText(...)
|
2024-07-27 17:52:24 +08:00 |
|
RD42
|
45c97b5a32
|
[saco] Implement/match CDeathWindow destructor
|
2024-07-27 17:51:43 +08:00 |
|
RD42
|
858c634ff2
|
[saco] Implement/match CDeathWindow constructor
|
2024-07-27 17:43:11 +08:00 |
|
RD42
|
e3617099bc
|
[saco] Implement/match CDeathWindow::CreateFonts()
* Implement/match `CDeathWindow::GetSymbolSize()`
|
2024-07-27 17:41:17 +08:00 |
|
RD42
|
cbd7949bd4
|
[saco] Implement/match CDeathWindow::AddMessage(...)
|
2024-07-27 17:31:21 +08:00 |
|
RD42
|
8656815697
|
[saco] Implement/match CDeathWindow::AddToDeathWindowBuffer(...)
|
2024-07-27 17:29:13 +08:00 |
|
RD42
|
555b116b01
|
[saco] Implement/match CDeathWindow::PushBack()
|
2024-07-27 17:26:10 +08:00 |
|
RD42
|
b544ded1f2
|
[saco] Remove comment blocks in CDeathWindow::SpriteIDForWeapon(...)
|
2024-07-27 17:14:29 +08:00 |
|
RD42
|
b9608184d4
|
[saco] Implement/match CDeathWindow::CreateAuxFonts()
|
2024-07-26 19:19:31 +08:00 |
|
RD42
|
86bd34be76
|
[saco] Implement/match CDeathWindow::SpriteIDForWeapon(...)
|
2024-07-26 19:12:51 +08:00 |
|
RD42
|
32c38604ba
|
[saco] Remove unkclass7.h inclusion
|
2024-07-24 19:13:08 +08:00 |
|
RD42
|
e37fa0474e
|
[saco] Rename sub_ to FUNC_
|
2024-07-24 17:01:39 +08:00 |
|
RD42
|
b20c2ebd31
|
[saco] Remove CGame::EnableZoneNames(...) TODO
|
2024-07-24 14:24:22 +08:00 |
|
RD42
|
76cca7106f
|
Merge pull request #10 from unkcs/main
[saco] Implement 'CGame::EnableZoneNames'
|
2024-07-24 14:17:37 +08:00 |
|
unk.cs
|
be2e532eec
|
[saco] Implement 'CGame::EnableZoneNames'
|
2024-07-23 16:57:24 -03:00 |
|
RD42
|
79e40cf088
|
[saco] Implement/match CmdWindow::ResetDialogControls(...)
* Update CCmdWindow constructor
|
2024-07-23 19:06:48 +08:00 |
|
RD42
|
8f44bc5a0d
|
[saco] Match CCmdWindow constructor
|
2024-07-23 19:05:33 +08:00 |
|
RD42
|
5d04ca752d
|
[saco] Implement/match CChatWindow::ResetDialogControls(...)
* Implement/match `CChatWindow::FUNC_10067200()`
|
2024-07-23 19:02:41 +08:00 |
|
RD42
|
0a6d658266
|
[saco] Implement/match CFontRender::MeasureText2(...)
|
2024-07-23 18:56:47 +08:00 |
|
RD42
|
05250c0aa2
|
[saco] Implement/match CFontRender::MeasureText(...)
|
2024-07-23 18:55:50 +08:00 |
|