44 Commits

Author SHA1 Message Date
RD42
d4a2816fe2 [saco] Implement/match CGame::IsUsingController() 2024-08-14 23:19:01 +08:00
RD42
2dcbb8ff19 [saco] Implement/match CGame::LoadCullZone(...) 2024-08-14 23:18:13 +08:00
RD42
5e8c0551fc [saco] Implement/match CGame::LoadCollisionFile(...) 2024-08-14 23:17:38 +08:00
RD42
79d50cb3d4 [saco] Implement/match CGame::RequestAnimationsAndModels() 2024-08-14 23:17:01 +08:00
RD42
081294ca2d [saco] Implement/match CGame::GetRwObjectsCount() 2024-08-14 23:15:59 +08:00
RD42
41c2b33744 [saco] Implement/match CGame::GetTimeInMilliseconds() 2024-08-14 23:15:27 +08:00
RD42
3987cb89b3 [saco] Implement/match CGame::SetTimeInMilliseconds(...) 2024-08-14 23:14:57 +08:00
RD42
8495b4eeba [saco] Implement/match CGame::GetLoadedVehicleModelCount() 2024-08-14 23:13:15 +08:00
RD42
e3c87d2776 [saco] Implement/match CGame::GetMemoryAvailableForStreaming() 2024-08-14 23:11:20 +08:00
RD42
22b98ae6a4 [saco] Implement/match CGame::GetMemoryUsedForStreaming() 2024-08-14 23:10:17 +08:00
RD42
b0176e8874 [saco] Implement/match CGame::LoadScene(...) 2024-08-14 23:09:34 +08:00
RD42
fe3c24967d [saco] Implement/match CGame::DisableEnterExits() 2024-08-14 23:08:30 +08:00
RD42
e79a03a240 [saco] Implement/match CGame::EnableStuntBonus(...) 2024-08-14 23:07:27 +08:00
RD42
e83613689a [saco] Implement/match CGame::CreateWeaponPickup(...) 2024-08-14 23:06:11 +08:00
RD42
800415d243 [saco] Remove TODOs
* `CGame::sub_100A03D0()` -> `CGame::GetWeaponModelIDFromWeapon(...)`
* `CGame::sub_100A03E0()` -> `CGame::IsKeyPressed(...)`
* `CGame::sub_100A0400()` -> `CGame::FindGroundZForCoord(...)`
* `CGame::sub_100A05D0()` -> `CGame::ProcessInputDisabling()`
* `CGame::sub_100A06F0()` -> `CGame::ToggleKeyInputsDisabled(...)`
2024-07-28 23:20:43 +08:00
RD42
a9e6635686 [saco] Implement/match CGame::ToggleKeyInputsDisabled(...) 2024-07-28 23:07:50 +08:00
RD42
6f842890eb [saco] Implement/match CGame::ProcessInputDisabling() 2024-07-28 23:07:04 +08:00
RD42
c71af77066 [saco] Implement/match CGame::FindGroundZForCoord(...) 2024-07-28 22:55:34 +08:00
RD42
d92256c9ac [saco] Implement/match CGame::IsKeyPressed(...) 2024-07-28 22:54:55 +08:00
RD42
558f64d84d [saco] Implement/match CGame::GetWeaponModelIDFromWeapon(...) 2024-07-28 22:49:57 +08:00
RD42
e37fa0474e [saco] Rename sub_ to FUNC_ 2024-07-24 17:01:39 +08:00
unk.cs
be2e532eec [saco] Implement 'CGame::EnableZoneNames' 2024-07-23 16:57:24 -03:00
RD42
fc436d9489 [saco] Implement/match CMenuPool::New(...)
* Implement/match CMenu constructor
* Update CMenuPool constructor
2024-07-16 23:12:10 +08:00
RD42
33cb3d22f7 [saco] Implement and match file hook functions 2024-04-17 22:48:54 +08:00
RD42
d17a278bcd [saco] Fix compilation errors 2024-03-22 23:47:43 +08:00
RD42
8dca484dc7 [saco] Implement few CGame member functions
Implements:
* `CGame::GetActiveInterior()`
* `CGame::UpdateFarClippingPlane()`
* `CGame::AddToLocalMoney(...)`
* `CGame::GetLocalMoney()`
* `CGame::DisplayGameText(...)`
* `CGame::DisableRaceCheckpoint()`
2024-02-27 23:37:45 +08:00
RD42
3586ab1c9e [saco] Implement CGame::DisableMarker(...) 2024-02-21 18:58:07 +08:00
RD42
ed2ec894c9 [saco] Implement CGame::CreateRadarMarkerIcon(...) 2024-02-21 18:54:22 +08:00
RD42
73935d422a [saco] Implement CGame::GetWeaponName 2024-02-19 21:08:29 +08:00
RD42
ff4a8795f2 [saco] Add DoInitStuff() and DoProcessStuff()
* Updates `TheGraphicsLoop()`
2024-02-18 22:05:04 +08:00
RD42
bd5ff19c90 [saco] Implement few CGame member functions
Implements:
*  `CGame::RequestModel(...)`
* `CGame::LoadRequestedModels()`
* `CGame::IsModelLoaded(...)`
* `CGame::SetWorldWeather(...)`
* `CGame::GetWorldWeather()`
* `CGame::IsHudEnabled()`
* `CGame::SetFrameLimiterOn(...)`
* `CGame::IsFrameLimiterEnabled()`
* `CGame::EnableFrameLimiter()`
* `CGame::SetFrameLimit(...)`
* `CGame::SetMaxStats()`
* `CGame::DisableTrainTraffic()`
* `CGame::RefreshStreamingAt(...)`
* `CGame::RequestAnimation(...)`
* `CGame::IsAnimationLoaded(...)`
* `CGame::ReleaseAnimation(...)`
* `CGame::ToggleRadar(...)`
2024-02-18 21:46:45 +08:00
RD42
1649a5c975 [saco] Implement CGame::IsGameLoaded() 2024-02-16 22:16:57 +08:00
RD42
3b45f9932c [saco] Implement CLocalPlayer ctor
* Updates CGame ctor
* Implements `CGame::FindPlayerPed()`
* Implements `CLocalPlayer::ResetAllSyncAttributes()`
* Updates CPlayerPool ctor
2024-02-15 22:41:04 +08:00
RD42
696ec417f8 [saco] Implement CPlayerPed ctor 2024-02-15 22:23:36 +08:00
RD42
7a5465b4cf [saco] Add member functions to CGame
* Adds `CGame::RestartEverything()`
* Adds `CGame::GetWeaponInfo()`
* Adds `CGame::SetGravity()`
* Adds `CGame::SetWantedLevel()`
* Adds `CGame::SetGameTextCount()`
* Adds `CGame::DrawGangZone()`
2024-02-10 22:57:18 +08:00
RD42
70f517909c [saco] Add few unnamed functions to CGame 2024-02-07 23:50:57 +08:00
RD42
315a961c3e [saco] Implement member functions to CCamera 2024-02-06 21:37:52 +08:00
RD42
fc358a2996 [saco] Implement LaunchMonitor()
* Adds `CGame::StartGame()` stub
2024-02-05 21:30:36 +08:00
RD42
8a02086d3f [saco] Implement CGame::GetD3DDevice() 2024-02-01 00:11:46 +08:00
RD42
57d7aa1e22 [saco] Update scriping.cpp/.h
* Implements ExecuteScriptBuf
* Implements InitScripting
* Adds ScriptCommand stub
2024-01-09 23:53:36 +08:00
RD42
acbd3ab863 [saco] Add few CGame stubs 2023-11-15 18:49:21 +08:00
RD42
916d4d02f2 [saco] Implement few exception functions 2023-11-08 20:10:20 +08:00
RD42
d7101d3a02 [saco] Implement aim stuff functions 2023-11-01 21:24:45 +08:00
RD42
a80d3607f4 [saco] Add CGame class 2023-10-23 23:04:28 +08:00