21 Commits

Author SHA1 Message Date
RD42
33cb3d22f7 [saco] Implement and match file hook functions 2024-04-17 22:48:54 +08:00
RD42
d17a278bcd [saco] Fix compilation errors 2024-03-22 23:47:43 +08:00
RD42
8dca484dc7 [saco] Implement few CGame member functions
Implements:
* `CGame::GetActiveInterior()`
* `CGame::UpdateFarClippingPlane()`
* `CGame::AddToLocalMoney(...)`
* `CGame::GetLocalMoney()`
* `CGame::DisplayGameText(...)`
* `CGame::DisableRaceCheckpoint()`
2024-02-27 23:37:45 +08:00
RD42
3586ab1c9e [saco] Implement CGame::DisableMarker(...) 2024-02-21 18:58:07 +08:00
RD42
ed2ec894c9 [saco] Implement CGame::CreateRadarMarkerIcon(...) 2024-02-21 18:54:22 +08:00
RD42
73935d422a [saco] Implement CGame::GetWeaponName 2024-02-19 21:08:29 +08:00
RD42
ff4a8795f2 [saco] Add DoInitStuff() and DoProcessStuff()
* Updates `TheGraphicsLoop()`
2024-02-18 22:05:04 +08:00
RD42
bd5ff19c90 [saco] Implement few CGame member functions
Implements:
*  `CGame::RequestModel(...)`
* `CGame::LoadRequestedModels()`
* `CGame::IsModelLoaded(...)`
* `CGame::SetWorldWeather(...)`
* `CGame::GetWorldWeather()`
* `CGame::IsHudEnabled()`
* `CGame::SetFrameLimiterOn(...)`
* `CGame::IsFrameLimiterEnabled()`
* `CGame::EnableFrameLimiter()`
* `CGame::SetFrameLimit(...)`
* `CGame::SetMaxStats()`
* `CGame::DisableTrainTraffic()`
* `CGame::RefreshStreamingAt(...)`
* `CGame::RequestAnimation(...)`
* `CGame::IsAnimationLoaded(...)`
* `CGame::ReleaseAnimation(...)`
* `CGame::ToggleRadar(...)`
2024-02-18 21:46:45 +08:00
RD42
1649a5c975 [saco] Implement CGame::IsGameLoaded() 2024-02-16 22:16:57 +08:00
RD42
3b45f9932c [saco] Implement CLocalPlayer ctor
* Updates CGame ctor
* Implements `CGame::FindPlayerPed()`
* Implements `CLocalPlayer::ResetAllSyncAttributes()`
* Updates CPlayerPool ctor
2024-02-15 22:41:04 +08:00
RD42
696ec417f8 [saco] Implement CPlayerPed ctor 2024-02-15 22:23:36 +08:00
RD42
7a5465b4cf [saco] Add member functions to CGame
* Adds `CGame::RestartEverything()`
* Adds `CGame::GetWeaponInfo()`
* Adds `CGame::SetGravity()`
* Adds `CGame::SetWantedLevel()`
* Adds `CGame::SetGameTextCount()`
* Adds `CGame::DrawGangZone()`
2024-02-10 22:57:18 +08:00
RD42
70f517909c [saco] Add few unnamed functions to CGame 2024-02-07 23:50:57 +08:00
RD42
315a961c3e [saco] Implement member functions to CCamera 2024-02-06 21:37:52 +08:00
RD42
fc358a2996 [saco] Implement LaunchMonitor()
* Adds `CGame::StartGame()` stub
2024-02-05 21:30:36 +08:00
RD42
8a02086d3f [saco] Implement CGame::GetD3DDevice() 2024-02-01 00:11:46 +08:00
RD42
57d7aa1e22 [saco] Update scriping.cpp/.h
* Implements ExecuteScriptBuf
* Implements InitScripting
* Adds ScriptCommand stub
2024-01-09 23:53:36 +08:00
RD42
acbd3ab863 [saco] Add few CGame stubs 2023-11-15 18:49:21 +08:00
RD42
916d4d02f2 [saco] Implement few exception functions 2023-11-08 20:10:20 +08:00
RD42
d7101d3a02 [saco] Implement aim stuff functions 2023-11-01 21:24:45 +08:00
RD42
a80d3607f4 [saco] Add CGame class 2023-10-23 23:04:28 +08:00