RD42
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33cb3d22f7
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[saco] Implement and match file hook functions
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2024-04-17 22:48:54 +08:00 |
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RD42
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d17a278bcd
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[saco] Fix compilation errors
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2024-03-22 23:47:43 +08:00 |
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RD42
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8dca484dc7
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[saco] Implement few CGame member functions
Implements:
* `CGame::GetActiveInterior()`
* `CGame::UpdateFarClippingPlane()`
* `CGame::AddToLocalMoney(...)`
* `CGame::GetLocalMoney()`
* `CGame::DisplayGameText(...)`
* `CGame::DisableRaceCheckpoint()`
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2024-02-27 23:37:45 +08:00 |
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RD42
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3586ab1c9e
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[saco] Implement CGame::DisableMarker(...)
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2024-02-21 18:58:07 +08:00 |
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RD42
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ed2ec894c9
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[saco] Implement CGame::CreateRadarMarkerIcon(...)
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2024-02-21 18:54:22 +08:00 |
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RD42
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73935d422a
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[saco] Implement CGame::GetWeaponName
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2024-02-19 21:08:29 +08:00 |
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RD42
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ff4a8795f2
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[saco] Add DoInitStuff() and DoProcessStuff()
* Updates `TheGraphicsLoop()`
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2024-02-18 22:05:04 +08:00 |
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RD42
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bd5ff19c90
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[saco] Implement few CGame member functions
Implements:
* `CGame::RequestModel(...)`
* `CGame::LoadRequestedModels()`
* `CGame::IsModelLoaded(...)`
* `CGame::SetWorldWeather(...)`
* `CGame::GetWorldWeather()`
* `CGame::IsHudEnabled()`
* `CGame::SetFrameLimiterOn(...)`
* `CGame::IsFrameLimiterEnabled()`
* `CGame::EnableFrameLimiter()`
* `CGame::SetFrameLimit(...)`
* `CGame::SetMaxStats()`
* `CGame::DisableTrainTraffic()`
* `CGame::RefreshStreamingAt(...)`
* `CGame::RequestAnimation(...)`
* `CGame::IsAnimationLoaded(...)`
* `CGame::ReleaseAnimation(...)`
* `CGame::ToggleRadar(...)`
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2024-02-18 21:46:45 +08:00 |
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RD42
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1649a5c975
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[saco] Implement CGame::IsGameLoaded()
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2024-02-16 22:16:57 +08:00 |
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RD42
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3b45f9932c
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[saco] Implement CLocalPlayer ctor
* Updates CGame ctor
* Implements `CGame::FindPlayerPed()`
* Implements `CLocalPlayer::ResetAllSyncAttributes()`
* Updates CPlayerPool ctor
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2024-02-15 22:41:04 +08:00 |
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RD42
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696ec417f8
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[saco] Implement CPlayerPed ctor
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2024-02-15 22:23:36 +08:00 |
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RD42
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7a5465b4cf
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[saco] Add member functions to CGame
* Adds `CGame::RestartEverything()`
* Adds `CGame::GetWeaponInfo()`
* Adds `CGame::SetGravity()`
* Adds `CGame::SetWantedLevel()`
* Adds `CGame::SetGameTextCount()`
* Adds `CGame::DrawGangZone()`
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2024-02-10 22:57:18 +08:00 |
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RD42
|
70f517909c
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[saco] Add few unnamed functions to CGame
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2024-02-07 23:50:57 +08:00 |
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RD42
|
315a961c3e
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[saco] Implement member functions to CCamera
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2024-02-06 21:37:52 +08:00 |
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RD42
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fc358a2996
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[saco] Implement LaunchMonitor()
* Adds `CGame::StartGame()` stub
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2024-02-05 21:30:36 +08:00 |
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RD42
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8a02086d3f
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[saco] Implement CGame::GetD3DDevice()
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2024-02-01 00:11:46 +08:00 |
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RD42
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57d7aa1e22
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[saco] Update scriping.cpp/.h
* Implements ExecuteScriptBuf
* Implements InitScripting
* Adds ScriptCommand stub
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2024-01-09 23:53:36 +08:00 |
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RD42
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acbd3ab863
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[saco] Add few CGame stubs
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2023-11-15 18:49:21 +08:00 |
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RD42
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916d4d02f2
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[saco] Implement few exception functions
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2023-11-08 20:10:20 +08:00 |
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RD42
|
d7101d3a02
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[saco] Implement aim stuff functions
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2023-11-01 21:24:45 +08:00 |
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RD42
|
a80d3607f4
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[saco] Add CGame class
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2023-10-23 23:04:28 +08:00 |
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