750 Commits

Author SHA1 Message Date
RD42
ad0b31deb5 [saco] Implement/match CMenuPool::GetTextPointer(...)
* Implement/match `CMenu::GetMenuItem(...)`
* Implement/match `CMenu::GetMenuTitle()`
* Implement/match `CMenu::GetMenuHeader(...)`
2024-07-16 23:28:35 +08:00
RD42
b734328b5e [saco] Imlement/match CMenuPool::HideMenu(...) 2024-07-16 23:25:58 +08:00
RD42
6fb501be50 [saco] Implement/match CMenuPool::ShowMenu(...)
* Implement/match `CMenu::Show()`
* Implement/match `CMenu::MS(...)`
2024-07-16 23:24:53 +08:00
RD42
37642d51d4 [saco] Implement/match CMenuPool destructor
* Implement/match `CMenu::Hide()`
2024-07-16 23:19:34 +08:00
RD42
4c0831a806 [saco] Implement/match CMenuPool::Delete(...) 2024-07-16 23:13:40 +08:00
RD42
fc436d9489 [saco] Implement/match CMenuPool::New(...)
* Implement/match CMenu constructor
* Update CMenuPool constructor
2024-07-16 23:12:10 +08:00
RD42
42b48b681e Update IDBs 2024-07-14 23:10:00 +08:00
RD42
8bad01ccf4 [saco] Implement/match CPlayerPed::SetMoney(...) 2024-07-14 22:51:45 +08:00
RD42
410d45a6da [saco] Implement/match CPlayerPed::SetAnimationSet(...) 2024-07-14 22:50:36 +08:00
RD42
c1b0fbded2 [saco] Change character set to "Not Set"
Force to use generic string functions, instead of multi-byte variants
2024-07-14 22:30:28 +08:00
RD42
4719195b6d [saco] Match CPlayerPed constructor 2024-07-13 23:26:40 +08:00
RD42
9bbc1fb3d8 [saco] Implement CRemotePlayer constructor
* Implement/match `CRemotePlayer::ResetAllSyncAttributes()`
2024-07-13 21:59:37 +08:00
RD42
d9fe4ea5d1 [saco] Update CGame::StartGame() 2024-07-12 18:41:17 +08:00
RD42
8a535f0dc6 [saco] Implement/match ScriptCommand(...) 2024-07-12 18:38:48 +08:00
RD42
4a7312878e [saco] Add missing ADDR_STARTGAME macro 2024-07-12 18:35:10 +08:00
RD42
fc20e24d91 [saco] Implement/match exc_filter(...) 2024-07-12 18:01:15 +08:00
RD42
3878481975 [saco] Match InitAnimNameHashes() 2024-07-11 19:19:59 +08:00
RD42
5a6eb5a43a [saco] Implement InitAnimNameHashes()
* Update `CGame::StartGame()`
2024-07-11 19:09:33 +08:00
RD42
67f4e5ba51 [saco] Implement CRC32FromUpcaseString(...) 2024-07-11 19:02:33 +08:00
RD42
402d3944e1 [bot] Implement/match n_GetDistanceFromMeToPoint(...)
* Implement/match `CNetGame::GetDistanceFromMeToPoint(...)`
2024-07-08 18:03:56 +08:00
RD42
dc4688d7bb [bot] Implement/match n_IsPlayerStreamedIn(...) 2024-07-08 18:02:21 +08:00
RD42
6ead220db3 [bot] Implement/match n_GetPlayerSpecialAction(...)
* Implement/match `CNetGame::GetPlayerSpecialAction(...)`
2024-07-08 18:01:38 +08:00
RD42
2703cfe7a5 [bot] Update netgame.h 2024-07-07 22:46:20 +08:00
RD42
72a7c19498 [bot] Implement/match n_GetMyPos(...)
* Implement/match `CNetGame::GetMyPos(...)`
2024-07-07 22:40:49 +08:00
RD42
8a4b1ed7a0 [bot] Implement/match n_SetMyPos(...)
* Implement/match `CNetGame::SetMyPos(...)`
2024-07-07 22:37:45 +08:00
RD42
831b304f20 [bot] Implement/match n_GetMyFacingAngle(...)
* Rename `unnamed_9` to `byteState`
* Implement/match `CNetGame::GetMyZAngle()`
* Update `CNetGame::Init(...)`
2024-07-07 22:35:03 +08:00
RD42
148efc2fa6 [bot] Implement/match n_GetPlayerKeys(...)
* Implement/match `CNetGame::GetPlayerKeys(...)`
2024-07-06 22:45:04 +08:00
RD42
71204c1c49 [bot] Implement/match n_IsVehicleStreamedIn(...)
* Rename `field_84D0` to `m_bVehicleSlotState`
* Implement/match `CNetGame::IsVehicleAdded(...)`
2024-07-05 22:43:08 +08:00
RD42
86473c8272 [bot] Add missing INVALID_VEHICLE_ID 2024-07-05 22:37:10 +08:00
RD42
c0945ce5c5 [bot] Update gamemodes.cpp/.h
* Update `CGameMode::Load(...)`
* Update `CGameMode::Unload()`
2024-07-03 23:27:12 +08:00
RD42
7b974d6b4c [bot] Implement/match n_GetPlayerArmour(...)
* Implement/match `CNetGame::GetPlayerArmour()`
2024-07-03 23:24:36 +08:00
RD42
94ab5b9437 [bot] Implement/match n_GetPlayerHealth(...)
* Implement/match `CNetGame::GetPlayerHealth(...)`
2024-07-03 23:23:15 +08:00
RD42
61f5b2ffc4 [bot] Implement/match n_IsPlayerInRangeOfPoint(...) 2024-07-01 23:04:33 +08:00
RD42
6de6425aeb [bot] Implement/match n_GetPlayerArmedWeapon(...)
* Implement/match `CNetGame::GetPlayerArmedWeapon(...)`
2024-07-01 23:03:22 +08:00
RD42
c264951e74 [bot] Implement/match n_GetPlayerVehicleID(...)
* Implement/match `CNetGame::GetPlayerVehicleID(...)`
2024-07-01 23:01:21 +08:00
RD42
3930e321c9 [bot] Implement/match n_GetPlayerPos(...)
* Implement `CNetGame::GetPlayerPos(...)`
2024-07-01 22:59:50 +08:00
RD42
af200e715e [bot] Update CNetGame::Init(...) 2024-06-30 22:38:49 +08:00
RD42
dfb05a9394 [bot] Update CNetGame::Packet_PassengerSync(...) 2024-06-30 22:38:03 +08:00
RD42
af0e2d04fe [bot] Remove asin element in custom_Natives 2024-06-30 22:32:54 +08:00
RD42
0b2cab3b18 [bot] Implement all util functions 2024-06-30 22:29:19 +08:00
RD42
7f2fe7d6e2 [bot] Update ScrPutPlayerInVehicle(...) 2024-06-30 22:27:27 +08:00
RD42
0c4fe06271 [bot] Implement CNetGame::SetPlayerState(...) 2024-06-29 23:24:41 +08:00
RD42
31d7bff68e [bot] Update netgame.cpp 2024-06-29 22:55:26 +08:00
RD42
979c785029 [bot] Implement/match n_GetPlayerState(...)
* Rename `unnamed_8` to `bytePlayerState`
* Implement/match `CNetGame::GetPlayerState(...)`
2024-06-29 22:53:05 +08:00
RD42
08e445569c [bot] Implement n_SendCommand(...)
* Implement `CNetGame::SendCommand(...)`
2024-06-29 22:47:25 +08:00
RD42
db20065e56 [bot] Implement n_SendChat(...)
* Implement `CNetGame::SendChat(...)`
2024-06-29 22:45:28 +08:00
RD42
5d75008e6d [bot] Implement n_ResumeRecordingPlayback(...)
* Implement `CNetGame::ResumeRecordingPlayback()`
2024-06-29 22:41:19 +08:00
RD42
b1920ee36e [bot] Implement n_PauseRecordingPlayback(...)
* Implement `CNetGame::PauseRecordingPlayback()`
2024-06-29 22:38:46 +08:00
RD42
d9976bb678 [bot] Implement WorldVehicleAdd(...) 2024-06-26 23:21:06 +08:00
RD42
a94fbc924b [bot] Implement WorldVehicleRemove(...) 2024-06-26 23:12:06 +08:00