28 Commits

Author SHA1 Message Date
RD42
a61d5112cf [saco] Implement/match DIReleaseMouse() 2024-07-28 23:02:32 +08:00
RD42
c71af77066 [saco] Implement/match CGame::FindGroundZForCoord(...) 2024-07-28 22:55:34 +08:00
RD42
d92256c9ac [saco] Implement/match CGame::IsKeyPressed(...) 2024-07-28 22:54:55 +08:00
RD42
558f64d84d [saco] Implement/match CGame::GetWeaponModelIDFromWeapon(...) 2024-07-28 22:49:57 +08:00
RD42
b20c2ebd31 [saco] Remove CGame::EnableZoneNames(...) TODO 2024-07-24 14:24:22 +08:00
unk.cs
be2e532eec [saco] Implement 'CGame::EnableZoneNames' 2024-07-23 16:57:24 -03:00
RD42
255055f6af [saco] Update CGame::StartGame() 2024-07-19 23:35:51 +08:00
RD42
d9fe4ea5d1 [saco] Update CGame::StartGame() 2024-07-12 18:41:17 +08:00
RD42
5a6eb5a43a [saco] Implement InitAnimNameHashes()
* Update `CGame::StartGame()`
2024-07-11 19:09:33 +08:00
RD42
8dca484dc7 [saco] Implement few CGame member functions
Implements:
* `CGame::GetActiveInterior()`
* `CGame::UpdateFarClippingPlane()`
* `CGame::AddToLocalMoney(...)`
* `CGame::GetLocalMoney()`
* `CGame::DisplayGameText(...)`
* `CGame::DisableRaceCheckpoint()`
2024-02-27 23:37:45 +08:00
RD42
3586ab1c9e [saco] Implement CGame::DisableMarker(...) 2024-02-21 18:58:07 +08:00
RD42
ed2ec894c9 [saco] Implement CGame::CreateRadarMarkerIcon(...) 2024-02-21 18:54:22 +08:00
RD42
73935d422a [saco] Implement CGame::GetWeaponName 2024-02-19 21:08:29 +08:00
RD42
bd5ff19c90 [saco] Implement few CGame member functions
Implements:
*  `CGame::RequestModel(...)`
* `CGame::LoadRequestedModels()`
* `CGame::IsModelLoaded(...)`
* `CGame::SetWorldWeather(...)`
* `CGame::GetWorldWeather()`
* `CGame::IsHudEnabled()`
* `CGame::SetFrameLimiterOn(...)`
* `CGame::IsFrameLimiterEnabled()`
* `CGame::EnableFrameLimiter()`
* `CGame::SetFrameLimit(...)`
* `CGame::SetMaxStats()`
* `CGame::DisableTrainTraffic()`
* `CGame::RefreshStreamingAt(...)`
* `CGame::RequestAnimation(...)`
* `CGame::IsAnimationLoaded(...)`
* `CGame::ReleaseAnimation(...)`
* `CGame::ToggleRadar(...)`
2024-02-18 21:46:45 +08:00
RD42
1649a5c975 [saco] Implement CGame::IsGameLoaded() 2024-02-16 22:16:57 +08:00
RD42
3b45f9932c [saco] Implement CLocalPlayer ctor
* Updates CGame ctor
* Implements `CGame::FindPlayerPed()`
* Implements `CLocalPlayer::ResetAllSyncAttributes()`
* Updates CPlayerPool ctor
2024-02-15 22:41:04 +08:00
RD42
03cc592835 Fix building errors 2024-02-14 22:51:29 +08:00
RD42
7a5465b4cf [saco] Add member functions to CGame
* Adds `CGame::RestartEverything()`
* Adds `CGame::GetWeaponInfo()`
* Adds `CGame::SetGravity()`
* Adds `CGame::SetWantedLevel()`
* Adds `CGame::SetGameTextCount()`
* Adds `CGame::DrawGangZone()`
2024-02-10 22:57:18 +08:00
RD42
fea970deef [saco] Add missing global variables for CGame::sub_100A0010() 2024-02-07 23:53:11 +08:00
RD42
70f517909c [saco] Add few unnamed functions to CGame 2024-02-07 23:50:57 +08:00
RD42
fc358a2996 [saco] Implement LaunchMonitor()
* Adds `CGame::StartGame()` stub
2024-02-05 21:30:36 +08:00
RD42
8a02086d3f [saco] Implement CGame::GetD3DDevice() 2024-02-01 00:11:46 +08:00
RD42
890e3a92a5 [saco] Implement sub_100A0010 2023-11-23 23:49:41 +08:00
RD42
acbd3ab863 [saco] Add few CGame stubs 2023-11-15 18:49:21 +08:00
RD42
99157fd9f2 [saco] Implement ApplyPreGamePatches 2023-11-15 18:46:57 +08:00
RD42
3c409b1db0 [saco] Implement radar color functions 2023-11-03 18:51:53 +08:00
RD42
d7101d3a02 [saco] Implement aim stuff functions 2023-11-01 21:24:45 +08:00
RD42
a80d3607f4 [saco] Add CGame class 2023-10-23 23:04:28 +08:00