27 Commits

Author SHA1 Message Date
RD42
09fe6de6bf [raknet] Create SAMPRPC.h 2024-08-19 22:24:16 +08:00
RD42
bcdbedc0be Revert RakNet source files back to the original v2.518 state
* Add RakNet source files to the VS project
2024-08-16 23:33:48 +08:00
RD42
d9976bb678 [bot] Implement WorldVehicleAdd(...) 2024-06-26 23:21:06 +08:00
RD42
a94fbc924b [bot] Implement WorldVehicleRemove(...) 2024-06-26 23:12:06 +08:00
RD42
5ce9095241 [bot] Implement WorldPlayerRemove(...) 2024-06-08 21:44:02 +08:00
RD42
0902c67707 [bot] Implement WorldPlayerDeath(...) 2024-06-08 21:42:42 +08:00
RD42
a88d88bb26 [bot] Implement ServerJoin(...)
* Implement `CPlayerPool::New(...)`
2024-06-08 21:39:40 +08:00
RD42
2aa2b1e628 [bot] Implement ScrRemovePlayerFromVehicle(...) 2024-06-08 21:35:32 +08:00
RD42
8b36c6d805 [bot] Implement ScrPutPlayerInVehicle(...) 2024-06-08 21:34:42 +08:00
RD42
6038cf0a59 [bot] Implement ScrSetPlayerPos(...) 2024-06-07 22:56:29 +08:00
RD42
bcb50d8800 [bot] Implement ScrSetPlayerFacingAngle(...) 2024-06-07 22:52:35 +08:00
RD42
8b46841b34 [bot] Rename RPC_Unk27 to RPC_DisableRaceCheckpoint 2024-06-06 23:01:27 +08:00
RD42
a7e6441afa [bot] Rename RPC_Unk26 to RPC_SetRaceCheckpoint 2024-06-06 22:59:52 +08:00
RD42
964c0ad96d [bot] Rename RPC_Unk25 to RPC_DisableCheckpoint 2024-06-06 22:58:14 +08:00
RD42
8d50bf0963 [bot] Rename RPC_Unk6B to RPC_SetCheckpoint 2024-06-06 22:55:39 +08:00
RD42
26ea16aaae [bot] Implement WorldPlayerAdd(...)
* Rename `CNetGame::sub_415EC0(...)` to `CNetGame::SetPlayerAdded(...)`
2024-06-03 22:58:59 +08:00
RD42
843b2406bf [bot] Implement InitGame(...) 2024-06-03 22:51:04 +08:00
RD42
aca41ed816 [bot] Implement ServerQuit(...) 2024-06-02 22:55:46 +08:00
RD42
05e65e3d17 [bot] Implement ScrSetSpawnInfo(...) 2024-06-02 22:36:16 +08:00
RD42
1b58865926 [bot] Implement ScrDisplayGameText(...) 2024-06-02 22:21:36 +08:00
RD42
fc879a6fdc [bot] Implement ConnectionRejected(...)
* Update SAMPRPC.h

* Update `RegisterRPCs(...)`

* Update `UnRegisterRPCs(...)`
2024-06-01 19:43:12 +08:00
RD42
9a61b24a2f [bot] Implement GameModeRestart(...)
* Implement `CNetGame::ShutdownForGameModeRestart()`

* Implement `CPlayerPool::Process()`

* Implement `CNetGame::ResetVehiclePool()`

* Implement `CNetGame::StopRecordingPlayback()`
2024-06-01 18:30:44 +08:00
RD42
9cc095cb44 [raknet] Cleanup SAMPRPC.h 2024-05-31 21:22:27 +08:00
RD42
362480c54e [bot/saco/server] Rename static RPC functions 2024-04-28 21:00:12 +08:00
RD42
e8e01ebc66 Update SAMPRPC.h 2024-01-19 23:21:33 +08:00
RD42
b35478354a [saco] Implement RegisterRPCs and UnRegisterRPCs 2024-01-12 23:49:19 +08:00
RD42
12544bb75e [server] Implement RegisterRPCs and UnRegisterRPCs 2024-01-04 23:40:00 +08:00