RD42
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05e8c3b2a8
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[bot] Include system.h from server
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2024-08-28 23:12:47 +08:00 |
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RD42
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64b342aec0
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[bot] Add missing PI constant
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2024-08-28 23:12:12 +08:00 |
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RD42
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bcdbedc0be
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Revert RakNet source files back to the original v2.518 state
* Add RakNet source files to the VS project
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2024-08-16 23:33:48 +08:00 |
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RD42
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402d3944e1
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[bot] Implement/match n_GetDistanceFromMeToPoint(...)
* Implement/match `CNetGame::GetDistanceFromMeToPoint(...)`
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2024-07-08 18:03:56 +08:00 |
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RD42
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dc4688d7bb
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[bot] Implement/match n_IsPlayerStreamedIn(...)
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2024-07-08 18:02:21 +08:00 |
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RD42
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6ead220db3
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[bot] Implement/match n_GetPlayerSpecialAction(...)
* Implement/match `CNetGame::GetPlayerSpecialAction(...)`
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2024-07-08 18:01:38 +08:00 |
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RD42
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2703cfe7a5
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[bot] Update netgame.h
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2024-07-07 22:46:20 +08:00 |
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RD42
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72a7c19498
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[bot] Implement/match n_GetMyPos(...)
* Implement/match `CNetGame::GetMyPos(...)`
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2024-07-07 22:40:49 +08:00 |
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RD42
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8a4b1ed7a0
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[bot] Implement/match n_SetMyPos(...)
* Implement/match `CNetGame::SetMyPos(...)`
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2024-07-07 22:37:45 +08:00 |
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RD42
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831b304f20
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[bot] Implement/match n_GetMyFacingAngle(...)
* Rename `unnamed_9` to `byteState`
* Implement/match `CNetGame::GetMyZAngle()`
* Update `CNetGame::Init(...)`
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2024-07-07 22:35:03 +08:00 |
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RD42
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148efc2fa6
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[bot] Implement/match n_GetPlayerKeys(...)
* Implement/match `CNetGame::GetPlayerKeys(...)`
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2024-07-06 22:45:04 +08:00 |
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RD42
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71204c1c49
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[bot] Implement/match n_IsVehicleStreamedIn(...)
* Rename `field_84D0` to `m_bVehicleSlotState`
* Implement/match `CNetGame::IsVehicleAdded(...)`
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2024-07-05 22:43:08 +08:00 |
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RD42
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86473c8272
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[bot] Add missing INVALID_VEHICLE_ID
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2024-07-05 22:37:10 +08:00 |
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RD42
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c0945ce5c5
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[bot] Update gamemodes.cpp/.h
* Update `CGameMode::Load(...)`
* Update `CGameMode::Unload()`
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2024-07-03 23:27:12 +08:00 |
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RD42
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7b974d6b4c
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[bot] Implement/match n_GetPlayerArmour(...)
* Implement/match `CNetGame::GetPlayerArmour()`
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2024-07-03 23:24:36 +08:00 |
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RD42
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94ab5b9437
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[bot] Implement/match n_GetPlayerHealth(...)
* Implement/match `CNetGame::GetPlayerHealth(...)`
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2024-07-03 23:23:15 +08:00 |
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RD42
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61f5b2ffc4
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[bot] Implement/match n_IsPlayerInRangeOfPoint(...)
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2024-07-01 23:04:33 +08:00 |
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RD42
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6de6425aeb
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[bot] Implement/match n_GetPlayerArmedWeapon(...)
* Implement/match `CNetGame::GetPlayerArmedWeapon(...)`
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2024-07-01 23:03:22 +08:00 |
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RD42
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c264951e74
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[bot] Implement/match n_GetPlayerVehicleID(...)
* Implement/match `CNetGame::GetPlayerVehicleID(...)`
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2024-07-01 23:01:21 +08:00 |
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RD42
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3930e321c9
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[bot] Implement/match n_GetPlayerPos(...)
* Implement `CNetGame::GetPlayerPos(...)`
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2024-07-01 22:59:50 +08:00 |
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RD42
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af200e715e
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[bot] Update CNetGame::Init(...)
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2024-06-30 22:38:49 +08:00 |
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RD42
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dfb05a9394
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[bot] Update CNetGame::Packet_PassengerSync(...)
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2024-06-30 22:38:03 +08:00 |
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RD42
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af0e2d04fe
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[bot] Remove asin element in custom_Natives
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2024-06-30 22:32:54 +08:00 |
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RD42
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0b2cab3b18
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[bot] Implement all util functions
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2024-06-30 22:29:19 +08:00 |
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RD42
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7f2fe7d6e2
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[bot] Update ScrPutPlayerInVehicle(...)
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2024-06-30 22:27:27 +08:00 |
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RD42
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0c4fe06271
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[bot] Implement CNetGame::SetPlayerState(...)
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2024-06-29 23:24:41 +08:00 |
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RD42
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31d7bff68e
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[bot] Update netgame.cpp
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2024-06-29 22:55:26 +08:00 |
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RD42
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979c785029
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[bot] Implement/match n_GetPlayerState(...)
* Rename `unnamed_8` to `bytePlayerState`
* Implement/match `CNetGame::GetPlayerState(...)`
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2024-06-29 22:53:05 +08:00 |
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RD42
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08e445569c
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[bot] Implement n_SendCommand(...)
* Implement `CNetGame::SendCommand(...)`
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2024-06-29 22:47:25 +08:00 |
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RD42
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db20065e56
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[bot] Implement n_SendChat(...)
* Implement `CNetGame::SendChat(...)`
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2024-06-29 22:45:28 +08:00 |
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RD42
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5d75008e6d
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[bot] Implement n_ResumeRecordingPlayback(...)
* Implement `CNetGame::ResumeRecordingPlayback()`
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2024-06-29 22:41:19 +08:00 |
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RD42
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b1920ee36e
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[bot] Implement n_PauseRecordingPlayback(...)
* Implement `CNetGame::PauseRecordingPlayback()`
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2024-06-29 22:38:46 +08:00 |
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RD42
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d9976bb678
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[bot] Implement WorldVehicleAdd(...)
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2024-06-26 23:21:06 +08:00 |
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RD42
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a94fbc924b
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[bot] Implement WorldVehicleRemove(...)
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2024-06-26 23:12:06 +08:00 |
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RD42
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3b6fa0fefd
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[bot] Rename CNetGame::sub_415EC0 to CNetGame::SetVehicleAdded
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2024-06-26 23:08:18 +08:00 |
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RD42
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7d46ed86fa
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[bot] Fix/match n_IsPlayerConnected(...)
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2024-06-26 22:56:41 +08:00 |
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RD42
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9de4780943
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[bot] Implement n_format(...)
* Implement `format_amxstring(...)`
* Implement `get_amxaddr(...)`
* Implement `AddString(...)`
* Implement `AddFloat(...)`
* Implement `AddInt(...)`
* Implement `AddHex(...)`
* Implement `AddBin(...)`
* Implement `__WHOA_DONT_CALL_ME_PLZ_K_lol_o_O()`
* Implement `atcprintf(...)`
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2024-06-25 22:37:19 +08:00 |
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RD42
|
9e83c1fd19
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[bot] Update CNetGame::UpdateNetwork()
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2024-06-08 21:57:35 +08:00 |
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RD42
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a58e45731c
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[bot] Implement n_GetPlayerName(...)
* Implement `set_amxstring(...)`
* Implement `CPlayerPool::GetPlayerName(...)`
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2024-06-08 21:56:00 +08:00 |
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RD42
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36792cec63
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[bot] Implement n_IsPlayerStreamedIn(...)
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2024-06-08 21:52:14 +08:00 |
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RD42
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4cf1e83080
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[bot] Rename unnamed_6 to bPlayerSlotState
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2024-06-08 21:48:47 +08:00 |
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RD42
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a25cec876a
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[bot] Implement n_SetMyFacingAngle(...)
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2024-06-08 21:44:51 +08:00 |
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RD42
|
5ce9095241
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[bot] Implement WorldPlayerRemove(...)
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2024-06-08 21:44:02 +08:00 |
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RD42
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0902c67707
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[bot] Implement WorldPlayerDeath(...)
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2024-06-08 21:42:42 +08:00 |
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RD42
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a88d88bb26
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[bot] Implement ServerJoin(...)
* Implement `CPlayerPool::New(...)`
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2024-06-08 21:39:40 +08:00 |
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RD42
|
2aa2b1e628
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[bot] Implement ScrRemovePlayerFromVehicle(...)
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2024-06-08 21:35:32 +08:00 |
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RD42
|
8b36c6d805
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[bot] Implement ScrPutPlayerInVehicle(...)
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2024-06-08 21:34:42 +08:00 |
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RD42
|
6038cf0a59
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[bot] Implement ScrSetPlayerPos(...)
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2024-06-07 22:56:29 +08:00 |
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RD42
|
bcb50d8800
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[bot] Implement ScrSetPlayerFacingAngle(...)
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2024-06-07 22:52:35 +08:00 |
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RD42
|
291809b71c
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[bot] Rearrange scriptrpc.cpp
|
2024-06-07 22:50:00 +08:00 |
|