RD42
|
5e23966f5f
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[saco] Rename and update CGame::sub_100A00F0()
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2024-11-15 19:05:48 +08:00 |
|
RD42
|
5443357df1
|
[saco] Rename and match CGame::sub_100A00C0()
* Rename `unnamed_10150340` to `bUsedPlayerSlots`
* Update CGame constructor
* Rename `CGame::sub_100A00C0()` to `CGame::FindFirstFreePlayerPedSlot()`
* Update `CGame::sub_100A00F0()`
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2024-11-15 19:03:19 +08:00 |
|
RD42
|
13dedd6c68
|
[saco] Implement/match CGame::UpdateCheckpoints()
|
2024-11-08 00:32:04 +08:00 |
|
RD42
|
24f318de7a
|
[saco] Implement/match CGame::SetRaceCheckpointInformation(...)
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2024-11-08 00:25:56 +08:00 |
|
RD42
|
ee78eae116
|
[saco] Implement/match CGame::MakeRaceCheckpoint()
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2024-11-08 00:20:39 +08:00 |
|
RD42
|
b8af4eacc3
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[saco] Implement/match CGame::SetCheckpointInformation(...)
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2024-11-08 00:13:23 +08:00 |
|
RD42
|
43f186edd1
|
[saco] Implement/match CGame::EnableClock(...)
|
2024-11-06 00:11:24 +08:00 |
|
RD42
|
15ab1d056a
|
[saco] Fix compilation errors
|
2024-10-28 00:00:41 +08:00 |
|
RD42
|
3bad4d20c2
|
[saco] Implement/match CGame::SetModelDeletable(...)
|
2024-08-15 22:27:48 +08:00 |
|
RD42
|
572c53d887
|
[saco] Implement/match CGame::SetWorldTime(...)
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2024-08-15 22:26:13 +08:00 |
|
RD42
|
03d0aeadf1
|
[saco] Implement/match CGame::GetWorldTime(...)
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2024-08-15 22:24:56 +08:00 |
|
RD42
|
4c0a58f35c
|
[saco] Implement/match CGame::ToggleThePassingOfTime(...)
|
2024-08-15 22:23:44 +08:00 |
|
RD42
|
59813fcf6a
|
[saco] Implement/match CGame::DisableWeaponLockOnTarget()
|
2024-08-14 23:19:48 +08:00 |
|
RD42
|
d4a2816fe2
|
[saco] Implement/match CGame::IsUsingController()
|
2024-08-14 23:19:01 +08:00 |
|
RD42
|
2dcbb8ff19
|
[saco] Implement/match CGame::LoadCullZone(...)
|
2024-08-14 23:18:13 +08:00 |
|
RD42
|
5e8c0551fc
|
[saco] Implement/match CGame::LoadCollisionFile(...)
|
2024-08-14 23:17:38 +08:00 |
|
RD42
|
79d50cb3d4
|
[saco] Implement/match CGame::RequestAnimationsAndModels()
|
2024-08-14 23:17:01 +08:00 |
|
RD42
|
081294ca2d
|
[saco] Implement/match CGame::GetRwObjectsCount()
|
2024-08-14 23:15:59 +08:00 |
|
RD42
|
41c2b33744
|
[saco] Implement/match CGame::GetTimeInMilliseconds()
|
2024-08-14 23:15:27 +08:00 |
|
RD42
|
3987cb89b3
|
[saco] Implement/match CGame::SetTimeInMilliseconds(...)
|
2024-08-14 23:14:57 +08:00 |
|
RD42
|
8495b4eeba
|
[saco] Implement/match CGame::GetLoadedVehicleModelCount()
|
2024-08-14 23:13:15 +08:00 |
|
RD42
|
e3c87d2776
|
[saco] Implement/match CGame::GetMemoryAvailableForStreaming()
|
2024-08-14 23:11:20 +08:00 |
|
RD42
|
22b98ae6a4
|
[saco] Implement/match CGame::GetMemoryUsedForStreaming()
|
2024-08-14 23:10:17 +08:00 |
|
RD42
|
b0176e8874
|
[saco] Implement/match CGame::LoadScene(...)
|
2024-08-14 23:09:34 +08:00 |
|
RD42
|
fe3c24967d
|
[saco] Implement/match CGame::DisableEnterExits()
|
2024-08-14 23:08:30 +08:00 |
|
RD42
|
e79a03a240
|
[saco] Implement/match CGame::EnableStuntBonus(...)
|
2024-08-14 23:07:27 +08:00 |
|
RD42
|
e83613689a
|
[saco] Implement/match CGame::CreateWeaponPickup(...)
|
2024-08-14 23:06:11 +08:00 |
|
RD42
|
800415d243
|
[saco] Remove TODOs
* `CGame::sub_100A03D0()` -> `CGame::GetWeaponModelIDFromWeapon(...)`
* `CGame::sub_100A03E0()` -> `CGame::IsKeyPressed(...)`
* `CGame::sub_100A0400()` -> `CGame::FindGroundZForCoord(...)`
* `CGame::sub_100A05D0()` -> `CGame::ProcessInputDisabling()`
* `CGame::sub_100A06F0()` -> `CGame::ToggleKeyInputsDisabled(...)`
|
2024-07-28 23:20:43 +08:00 |
|
RD42
|
a9e6635686
|
[saco] Implement/match CGame::ToggleKeyInputsDisabled(...)
|
2024-07-28 23:07:50 +08:00 |
|
RD42
|
6f842890eb
|
[saco] Implement/match CGame::ProcessInputDisabling()
|
2024-07-28 23:07:04 +08:00 |
|
RD42
|
c71af77066
|
[saco] Implement/match CGame::FindGroundZForCoord(...)
|
2024-07-28 22:55:34 +08:00 |
|
RD42
|
d92256c9ac
|
[saco] Implement/match CGame::IsKeyPressed(...)
|
2024-07-28 22:54:55 +08:00 |
|
RD42
|
558f64d84d
|
[saco] Implement/match CGame::GetWeaponModelIDFromWeapon(...)
|
2024-07-28 22:49:57 +08:00 |
|
RD42
|
e37fa0474e
|
[saco] Rename sub_ to FUNC_
|
2024-07-24 17:01:39 +08:00 |
|
unk.cs
|
be2e532eec
|
[saco] Implement 'CGame::EnableZoneNames'
|
2024-07-23 16:57:24 -03:00 |
|
RD42
|
fc436d9489
|
[saco] Implement/match CMenuPool::New(...)
* Implement/match CMenu constructor
* Update CMenuPool constructor
|
2024-07-16 23:12:10 +08:00 |
|
RD42
|
33cb3d22f7
|
[saco] Implement and match file hook functions
|
2024-04-17 22:48:54 +08:00 |
|
RD42
|
d17a278bcd
|
[saco] Fix compilation errors
|
2024-03-22 23:47:43 +08:00 |
|
RD42
|
8dca484dc7
|
[saco] Implement few CGame member functions
Implements:
* `CGame::GetActiveInterior()`
* `CGame::UpdateFarClippingPlane()`
* `CGame::AddToLocalMoney(...)`
* `CGame::GetLocalMoney()`
* `CGame::DisplayGameText(...)`
* `CGame::DisableRaceCheckpoint()`
|
2024-02-27 23:37:45 +08:00 |
|
RD42
|
3586ab1c9e
|
[saco] Implement CGame::DisableMarker(...)
|
2024-02-21 18:58:07 +08:00 |
|
RD42
|
ed2ec894c9
|
[saco] Implement CGame::CreateRadarMarkerIcon(...)
|
2024-02-21 18:54:22 +08:00 |
|
RD42
|
73935d422a
|
[saco] Implement CGame::GetWeaponName
|
2024-02-19 21:08:29 +08:00 |
|
RD42
|
ff4a8795f2
|
[saco] Add DoInitStuff() and DoProcessStuff()
* Updates `TheGraphicsLoop()`
|
2024-02-18 22:05:04 +08:00 |
|
RD42
|
bd5ff19c90
|
[saco] Implement few CGame member functions
Implements:
* `CGame::RequestModel(...)`
* `CGame::LoadRequestedModels()`
* `CGame::IsModelLoaded(...)`
* `CGame::SetWorldWeather(...)`
* `CGame::GetWorldWeather()`
* `CGame::IsHudEnabled()`
* `CGame::SetFrameLimiterOn(...)`
* `CGame::IsFrameLimiterEnabled()`
* `CGame::EnableFrameLimiter()`
* `CGame::SetFrameLimit(...)`
* `CGame::SetMaxStats()`
* `CGame::DisableTrainTraffic()`
* `CGame::RefreshStreamingAt(...)`
* `CGame::RequestAnimation(...)`
* `CGame::IsAnimationLoaded(...)`
* `CGame::ReleaseAnimation(...)`
* `CGame::ToggleRadar(...)`
|
2024-02-18 21:46:45 +08:00 |
|
RD42
|
1649a5c975
|
[saco] Implement CGame::IsGameLoaded()
|
2024-02-16 22:16:57 +08:00 |
|
RD42
|
3b45f9932c
|
[saco] Implement CLocalPlayer ctor
* Updates CGame ctor
* Implements `CGame::FindPlayerPed()`
* Implements `CLocalPlayer::ResetAllSyncAttributes()`
* Updates CPlayerPool ctor
|
2024-02-15 22:41:04 +08:00 |
|
RD42
|
696ec417f8
|
[saco] Implement CPlayerPed ctor
|
2024-02-15 22:23:36 +08:00 |
|
RD42
|
7a5465b4cf
|
[saco] Add member functions to CGame
* Adds `CGame::RestartEverything()`
* Adds `CGame::GetWeaponInfo()`
* Adds `CGame::SetGravity()`
* Adds `CGame::SetWantedLevel()`
* Adds `CGame::SetGameTextCount()`
* Adds `CGame::DrawGangZone()`
|
2024-02-10 22:57:18 +08:00 |
|
RD42
|
70f517909c
|
[saco] Add few unnamed functions to CGame
|
2024-02-07 23:50:57 +08:00 |
|
RD42
|
315a961c3e
|
[saco] Implement member functions to CCamera
|
2024-02-06 21:37:52 +08:00 |
|