RD42
|
5e23966f5f
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[saco] Rename and update CGame::sub_100A00F0()
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2024-11-15 19:05:48 +08:00 |
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RD42
|
5443357df1
|
[saco] Rename and match CGame::sub_100A00C0()
* Rename `unnamed_10150340` to `bUsedPlayerSlots`
* Update CGame constructor
* Rename `CGame::sub_100A00C0()` to `CGame::FindFirstFreePlayerPedSlot()`
* Update `CGame::sub_100A00F0()`
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2024-11-15 19:03:19 +08:00 |
|
RD42
|
13dedd6c68
|
[saco] Implement/match CGame::UpdateCheckpoints()
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2024-11-08 00:32:04 +08:00 |
|
RD42
|
24f318de7a
|
[saco] Implement/match CGame::SetRaceCheckpointInformation(...)
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2024-11-08 00:25:56 +08:00 |
|
RD42
|
ee78eae116
|
[saco] Implement/match CGame::MakeRaceCheckpoint()
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2024-11-08 00:20:39 +08:00 |
|
RD42
|
b8af4eacc3
|
[saco] Implement/match CGame::SetCheckpointInformation(...)
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2024-11-08 00:13:23 +08:00 |
|
RD42
|
98b7dfc413
|
[saco] Remove unneded things
|
2024-11-07 23:54:20 +08:00 |
|
RD42
|
43f186edd1
|
[saco] Implement/match CGame::EnableClock(...)
|
2024-11-06 00:11:24 +08:00 |
|
RD42
|
15ab1d056a
|
[saco] Fix compilation errors
|
2024-10-28 00:00:41 +08:00 |
|
RD42
|
bcdbedc0be
|
Revert RakNet source files back to the original v2.518 state
* Add RakNet source files to the VS project
|
2024-08-16 23:33:48 +08:00 |
|
RD42
|
3bad4d20c2
|
[saco] Implement/match CGame::SetModelDeletable(...)
|
2024-08-15 22:27:48 +08:00 |
|
RD42
|
572c53d887
|
[saco] Implement/match CGame::SetWorldTime(...)
|
2024-08-15 22:26:13 +08:00 |
|
RD42
|
03d0aeadf1
|
[saco] Implement/match CGame::GetWorldTime(...)
|
2024-08-15 22:24:56 +08:00 |
|
RD42
|
4c0a58f35c
|
[saco] Implement/match CGame::ToggleThePassingOfTime(...)
|
2024-08-15 22:23:44 +08:00 |
|
RD42
|
59813fcf6a
|
[saco] Implement/match CGame::DisableWeaponLockOnTarget()
|
2024-08-14 23:19:48 +08:00 |
|
RD42
|
d4a2816fe2
|
[saco] Implement/match CGame::IsUsingController()
|
2024-08-14 23:19:01 +08:00 |
|
RD42
|
2dcbb8ff19
|
[saco] Implement/match CGame::LoadCullZone(...)
|
2024-08-14 23:18:13 +08:00 |
|
RD42
|
5e8c0551fc
|
[saco] Implement/match CGame::LoadCollisionFile(...)
|
2024-08-14 23:17:38 +08:00 |
|
RD42
|
79d50cb3d4
|
[saco] Implement/match CGame::RequestAnimationsAndModels()
|
2024-08-14 23:17:01 +08:00 |
|
RD42
|
081294ca2d
|
[saco] Implement/match CGame::GetRwObjectsCount()
|
2024-08-14 23:15:59 +08:00 |
|
RD42
|
41c2b33744
|
[saco] Implement/match CGame::GetTimeInMilliseconds()
|
2024-08-14 23:15:27 +08:00 |
|
RD42
|
3987cb89b3
|
[saco] Implement/match CGame::SetTimeInMilliseconds(...)
|
2024-08-14 23:14:57 +08:00 |
|
RD42
|
8495b4eeba
|
[saco] Implement/match CGame::GetLoadedVehicleModelCount()
|
2024-08-14 23:13:15 +08:00 |
|
RD42
|
e3c87d2776
|
[saco] Implement/match CGame::GetMemoryAvailableForStreaming()
|
2024-08-14 23:11:20 +08:00 |
|
RD42
|
22b98ae6a4
|
[saco] Implement/match CGame::GetMemoryUsedForStreaming()
|
2024-08-14 23:10:17 +08:00 |
|
RD42
|
b0176e8874
|
[saco] Implement/match CGame::LoadScene(...)
|
2024-08-14 23:09:34 +08:00 |
|
RD42
|
fe3c24967d
|
[saco] Implement/match CGame::DisableEnterExits()
|
2024-08-14 23:08:30 +08:00 |
|
RD42
|
e79a03a240
|
[saco] Implement/match CGame::EnableStuntBonus(...)
|
2024-08-14 23:07:27 +08:00 |
|
RD42
|
e83613689a
|
[saco] Implement/match CGame::CreateWeaponPickup(...)
|
2024-08-14 23:06:11 +08:00 |
|
RD42
|
a03988d085
|
[saco] Update CGame::UpdateFarClippingPlane()
|
2024-08-14 23:01:34 +08:00 |
|
RD42
|
9d80ae64b8
|
[saco] Match CGame::CreateRadarMarkerIcon(...)
|
2024-08-14 23:01:03 +08:00 |
|
RD42
|
52da6c73c1
|
[saco] Match CGame::SetWorldWeather(...)
|
2024-07-29 23:08:56 +08:00 |
|
RD42
|
79ae0f4f1f
|
[saco] Match CGame::DisplayGameText(...)
|
2024-07-29 23:05:44 +08:00 |
|
RD42
|
3051333de8
|
[saco] Merge sub_0(...) to CGame::DisplayGameText(...)
|
2024-07-29 23:03:18 +08:00 |
|
RD42
|
da400e2f9e
|
[saco] Remove CGame constructor TODO
|
2024-07-29 22:45:35 +08:00 |
|
RD42
|
800415d243
|
[saco] Remove TODOs
* `CGame::sub_100A03D0()` -> `CGame::GetWeaponModelIDFromWeapon(...)`
* `CGame::sub_100A03E0()` -> `CGame::IsKeyPressed(...)`
* `CGame::sub_100A0400()` -> `CGame::FindGroundZForCoord(...)`
* `CGame::sub_100A05D0()` -> `CGame::ProcessInputDisabling()`
* `CGame::sub_100A06F0()` -> `CGame::ToggleKeyInputsDisabled(...)`
|
2024-07-28 23:20:43 +08:00 |
|
RD42
|
a9e6635686
|
[saco] Implement/match CGame::ToggleKeyInputsDisabled(...)
|
2024-07-28 23:07:50 +08:00 |
|
RD42
|
6f842890eb
|
[saco] Implement/match CGame::ProcessInputDisabling()
|
2024-07-28 23:07:04 +08:00 |
|
RD42
|
0fa16b6f07
|
[saco] Implement/match DisableMouseProcess()
|
2024-07-28 23:05:58 +08:00 |
|
RD42
|
015e5ac3f7
|
[saco] Implement/match RestoreMousePositionUpdate()
|
2024-07-28 23:05:23 +08:00 |
|
RD42
|
bc7a9114a0
|
[saco] Implement/match DisableMousePositionUpdate()
|
2024-07-28 23:04:38 +08:00 |
|
RD42
|
7cc348d2c4
|
[saco] Implement/match UpdatePads()
|
2024-07-28 23:04:12 +08:00 |
|
RD42
|
45fc56b5ed
|
[saco] Implement/match DIResetMouse()
|
2024-07-28 23:03:50 +08:00 |
|
RD42
|
8c485ea669
|
[saco] Implement/match DIInitMouse()
|
2024-07-28 23:03:21 +08:00 |
|
RD42
|
a61d5112cf
|
[saco] Implement/match DIReleaseMouse()
|
2024-07-28 23:02:32 +08:00 |
|
RD42
|
c71af77066
|
[saco] Implement/match CGame::FindGroundZForCoord(...)
|
2024-07-28 22:55:34 +08:00 |
|
RD42
|
d92256c9ac
|
[saco] Implement/match CGame::IsKeyPressed(...)
|
2024-07-28 22:54:55 +08:00 |
|
RD42
|
558f64d84d
|
[saco] Implement/match CGame::GetWeaponModelIDFromWeapon(...)
|
2024-07-28 22:49:57 +08:00 |
|
RD42
|
b20c2ebd31
|
[saco] Remove CGame::EnableZoneNames(...) TODO
|
2024-07-24 14:24:22 +08:00 |
|
unk.cs
|
be2e532eec
|
[saco] Implement 'CGame::EnableZoneNames'
|
2024-07-23 16:57:24 -03:00 |
|