Commit Graph

72 Commits

Author SHA1 Message Date
RD42
5e23966f5f [saco] Rename and update CGame::sub_100A00F0() 2024-11-15 19:05:48 +08:00
RD42
5443357df1 [saco] Rename and match CGame::sub_100A00C0()
* Rename `unnamed_10150340` to `bUsedPlayerSlots`
* Update CGame constructor
* Rename `CGame::sub_100A00C0()` to `CGame::FindFirstFreePlayerPedSlot()`
* Update `CGame::sub_100A00F0()`
2024-11-15 19:03:19 +08:00
RD42
13dedd6c68 [saco] Implement/match CGame::UpdateCheckpoints() 2024-11-08 00:32:04 +08:00
RD42
24f318de7a [saco] Implement/match CGame::SetRaceCheckpointInformation(...) 2024-11-08 00:25:56 +08:00
RD42
ee78eae116 [saco] Implement/match CGame::MakeRaceCheckpoint() 2024-11-08 00:20:39 +08:00
RD42
b8af4eacc3 [saco] Implement/match CGame::SetCheckpointInformation(...) 2024-11-08 00:13:23 +08:00
RD42
98b7dfc413 [saco] Remove unneded things 2024-11-07 23:54:20 +08:00
RD42
43f186edd1 [saco] Implement/match CGame::EnableClock(...) 2024-11-06 00:11:24 +08:00
RD42
15ab1d056a [saco] Fix compilation errors 2024-10-28 00:00:41 +08:00
RD42
bcdbedc0be Revert RakNet source files back to the original v2.518 state
* Add RakNet source files to the VS project
2024-08-16 23:33:48 +08:00
RD42
3bad4d20c2 [saco] Implement/match CGame::SetModelDeletable(...) 2024-08-15 22:27:48 +08:00
RD42
572c53d887 [saco] Implement/match CGame::SetWorldTime(...) 2024-08-15 22:26:13 +08:00
RD42
03d0aeadf1 [saco] Implement/match CGame::GetWorldTime(...) 2024-08-15 22:24:56 +08:00
RD42
4c0a58f35c [saco] Implement/match CGame::ToggleThePassingOfTime(...) 2024-08-15 22:23:44 +08:00
RD42
59813fcf6a [saco] Implement/match CGame::DisableWeaponLockOnTarget() 2024-08-14 23:19:48 +08:00
RD42
d4a2816fe2 [saco] Implement/match CGame::IsUsingController() 2024-08-14 23:19:01 +08:00
RD42
2dcbb8ff19 [saco] Implement/match CGame::LoadCullZone(...) 2024-08-14 23:18:13 +08:00
RD42
5e8c0551fc [saco] Implement/match CGame::LoadCollisionFile(...) 2024-08-14 23:17:38 +08:00
RD42
79d50cb3d4 [saco] Implement/match CGame::RequestAnimationsAndModels() 2024-08-14 23:17:01 +08:00
RD42
081294ca2d [saco] Implement/match CGame::GetRwObjectsCount() 2024-08-14 23:15:59 +08:00
RD42
41c2b33744 [saco] Implement/match CGame::GetTimeInMilliseconds() 2024-08-14 23:15:27 +08:00
RD42
3987cb89b3 [saco] Implement/match CGame::SetTimeInMilliseconds(...) 2024-08-14 23:14:57 +08:00
RD42
8495b4eeba [saco] Implement/match CGame::GetLoadedVehicleModelCount() 2024-08-14 23:13:15 +08:00
RD42
e3c87d2776 [saco] Implement/match CGame::GetMemoryAvailableForStreaming() 2024-08-14 23:11:20 +08:00
RD42
22b98ae6a4 [saco] Implement/match CGame::GetMemoryUsedForStreaming() 2024-08-14 23:10:17 +08:00
RD42
b0176e8874 [saco] Implement/match CGame::LoadScene(...) 2024-08-14 23:09:34 +08:00
RD42
fe3c24967d [saco] Implement/match CGame::DisableEnterExits() 2024-08-14 23:08:30 +08:00
RD42
e79a03a240 [saco] Implement/match CGame::EnableStuntBonus(...) 2024-08-14 23:07:27 +08:00
RD42
e83613689a [saco] Implement/match CGame::CreateWeaponPickup(...) 2024-08-14 23:06:11 +08:00
RD42
a03988d085 [saco] Update CGame::UpdateFarClippingPlane() 2024-08-14 23:01:34 +08:00
RD42
9d80ae64b8 [saco] Match CGame::CreateRadarMarkerIcon(...) 2024-08-14 23:01:03 +08:00
RD42
52da6c73c1 [saco] Match CGame::SetWorldWeather(...) 2024-07-29 23:08:56 +08:00
RD42
79ae0f4f1f [saco] Match CGame::DisplayGameText(...) 2024-07-29 23:05:44 +08:00
RD42
3051333de8 [saco] Merge sub_0(...) to CGame::DisplayGameText(...) 2024-07-29 23:03:18 +08:00
RD42
da400e2f9e [saco] Remove CGame constructor TODO 2024-07-29 22:45:35 +08:00
RD42
800415d243 [saco] Remove TODOs
* `CGame::sub_100A03D0()` -> `CGame::GetWeaponModelIDFromWeapon(...)`
* `CGame::sub_100A03E0()` -> `CGame::IsKeyPressed(...)`
* `CGame::sub_100A0400()` -> `CGame::FindGroundZForCoord(...)`
* `CGame::sub_100A05D0()` -> `CGame::ProcessInputDisabling()`
* `CGame::sub_100A06F0()` -> `CGame::ToggleKeyInputsDisabled(...)`
2024-07-28 23:20:43 +08:00
RD42
a9e6635686 [saco] Implement/match CGame::ToggleKeyInputsDisabled(...) 2024-07-28 23:07:50 +08:00
RD42
6f842890eb [saco] Implement/match CGame::ProcessInputDisabling() 2024-07-28 23:07:04 +08:00
RD42
0fa16b6f07 [saco] Implement/match DisableMouseProcess() 2024-07-28 23:05:58 +08:00
RD42
015e5ac3f7 [saco] Implement/match RestoreMousePositionUpdate() 2024-07-28 23:05:23 +08:00
RD42
bc7a9114a0 [saco] Implement/match DisableMousePositionUpdate() 2024-07-28 23:04:38 +08:00
RD42
7cc348d2c4 [saco] Implement/match UpdatePads() 2024-07-28 23:04:12 +08:00
RD42
45fc56b5ed [saco] Implement/match DIResetMouse() 2024-07-28 23:03:50 +08:00
RD42
8c485ea669 [saco] Implement/match DIInitMouse() 2024-07-28 23:03:21 +08:00
RD42
a61d5112cf [saco] Implement/match DIReleaseMouse() 2024-07-28 23:02:32 +08:00
RD42
c71af77066 [saco] Implement/match CGame::FindGroundZForCoord(...) 2024-07-28 22:55:34 +08:00
RD42
d92256c9ac [saco] Implement/match CGame::IsKeyPressed(...) 2024-07-28 22:54:55 +08:00
RD42
558f64d84d [saco] Implement/match CGame::GetWeaponModelIDFromWeapon(...) 2024-07-28 22:49:57 +08:00
RD42
b20c2ebd31 [saco] Remove CGame::EnableZoneNames(...) TODO 2024-07-24 14:24:22 +08:00
unk.cs
be2e532eec [saco] Implement 'CGame::EnableZoneNames' 2024-07-23 16:57:24 -03:00