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[server] Implement/match CPlayer::SetPlayerColor(...)
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@ -104,7 +104,7 @@ void ScrRemovePlayerFromVehicle(RPCParameters *rpcParams)
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//----------------------------------------------------
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void ScrUnk48(RPCParameters *rpcParams)
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void ScrSetPlayerColor(RPCParameters *rpcParams)
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{
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}
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@ -497,7 +497,7 @@ void RegisterScriptRPCs(RakClientInterface* pRakClient)
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REGISTER_STATIC_RPC(pRakClient, ScrUnk0E);
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REGISTER_STATIC_RPC(pRakClient, ScrPutPlayerInVehicle);
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REGISTER_STATIC_RPC(pRakClient, ScrRemovePlayerFromVehicle);
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REGISTER_STATIC_RPC(pRakClient, ScrUnk48);
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REGISTER_STATIC_RPC(pRakClient, ScrSetPlayerColor);
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REGISTER_STATIC_RPC(pRakClient, ScrDisplayGameText);
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REGISTER_STATIC_RPC(pRakClient, ScrUnk9C);
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REGISTER_STATIC_RPC(pRakClient, ScrUnk9D);
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@ -571,7 +571,7 @@ void UnRegisterScriptRPCs(RakClientInterface* pRakClient)
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UNREGISTER_STATIC_RPC(pRakClient, ScrUnk0E);
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UNREGISTER_STATIC_RPC(pRakClient, ScrPutPlayerInVehicle);
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UNREGISTER_STATIC_RPC(pRakClient, ScrRemovePlayerFromVehicle);
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UNREGISTER_STATIC_RPC(pRakClient, ScrUnk48);
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UNREGISTER_STATIC_RPC(pRakClient, ScrSetPlayerColor);
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UNREGISTER_STATIC_RPC(pRakClient, ScrDisplayGameText);
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UNREGISTER_STATIC_RPC(pRakClient, ScrUnk9C);
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UNREGISTER_STATIC_RPC(pRakClient, ScrUnk9D);
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@ -132,7 +132,7 @@
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#define RPC_ScrUnk0E "\x0E"
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#define RPC_ScrPutPlayerInVehicle "\x46"
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#define RPC_ScrRemovePlayerFromVehicle "\x47"
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#define RPC_ScrUnk48 "\x48"
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#define RPC_ScrSetPlayerColor "\x48"
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#define RPC_ScrDisplayGameText "\x49"
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#define RPC_ScrUnk9C "\x9C"
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#define RPC_ScrSetCameraPos "\x9D"
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@ -59,7 +59,7 @@ void ScrUnk0D(RPCParameters *rpcParams) {}
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void ScrUnk0E(RPCParameters *rpcParams) {}
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void ScrPutPlayerInVehicle(RPCParameters *rpcParams) {}
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void ScrRemovePlayerFromVehicle(RPCParameters *rpcParams) {}
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void ScrUnk48(RPCParameters *rpcParams) {}
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void ScrSetPlayerColor(RPCParameters *rpcParams) {}
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void ScrDisplayGameText(RPCParameters *rpcParams) {}
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void ScrUnk9C(RPCParameters *rpcParams) {}
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void ScrUnk9D(RPCParameters *rpcParams) {}
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@ -159,7 +159,7 @@ void RegisterScriptRPCs(RakClientInterface* pRakClient)
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REGISTER_STATIC_RPC(pRakClient, ScrUnk0E);
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REGISTER_STATIC_RPC(pRakClient, ScrPutPlayerInVehicle);
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REGISTER_STATIC_RPC(pRakClient, ScrRemovePlayerFromVehicle);
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REGISTER_STATIC_RPC(pRakClient, ScrUnk48);
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REGISTER_STATIC_RPC(pRakClient, ScrSetPlayerColor);
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REGISTER_STATIC_RPC(pRakClient, ScrDisplayGameText);
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REGISTER_STATIC_RPC(pRakClient, ScrUnk9C);
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REGISTER_STATIC_RPC(pRakClient, ScrUnk9D);
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@ -267,7 +267,7 @@ void UnRegisterScriptRPCs(RakClientInterface* pRakClient)
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UNREGISTER_STATIC_RPC(pRakClient, ScrUnk0E);
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UNREGISTER_STATIC_RPC(pRakClient, ScrPutPlayerInVehicle);
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UNREGISTER_STATIC_RPC(pRakClient, ScrRemovePlayerFromVehicle);
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UNREGISTER_STATIC_RPC(pRakClient, ScrUnk48);
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UNREGISTER_STATIC_RPC(pRakClient, ScrSetPlayerColor);
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UNREGISTER_STATIC_RPC(pRakClient, ScrDisplayGameText);
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UNREGISTER_STATIC_RPC(pRakClient, ScrUnk9C);
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UNREGISTER_STATIC_RPC(pRakClient, ScrUnk9D);
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@ -23,7 +23,19 @@ void CPlayer::SetSpawnInfo(PLAYER_SPAWN_INFO *pSpawn)
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//----------------------------------------------------
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void CPlayer::SetPlayerColor(DWORD dwColor)
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{
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RakNet::BitStream bsColor;
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m_dwColor = dwColor;
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bsColor.Write(m_PlayerID);
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bsColor.Write(dwColor);
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pNetGame->BroadcastData(RPC_ScrSetPlayerColor, &bsColor, INVALID_PLAYER_ID, 2);
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}
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//----------------------------------------------------
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@ -184,7 +184,7 @@ public:
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char field_2C30;
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char field_2C31;
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VEHICLEID m_VehicleID;
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int field_2C34;
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DWORD m_dwColor;
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BOOL m_bCheckpointEnabled;
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BOOL m_bRaceCheckpointEnabled;
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int m_iInteriorId;
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@ -223,6 +223,8 @@ public:
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void SetSpawnInfo(PLAYER_SPAWN_INFO *pSpawn);
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void SetPlayerColor(DWORD dwColor);
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void SetCheckpoint(float fX, float fY, float fZ, float fSize);
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void ToggleCheckpoint(BOOL bEnabled);
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void SetRaceCheckpoint(int iType, float fX, float fY, float fZ, float fNX, float fNY, float fNZ, float fSize);
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