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[saco] Implement CUnkClass12 constructor
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@ -40,6 +40,7 @@ CUnkClass5 *pUnkClass5=NULL;
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CUnkClass9 *pUnkClass9=NULL;
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CUnkClass10 *pUnkClass10=NULL;
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CUnkClass11 *pUnkClass11=NULL;
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CUnkClass12 *pUnkClass12=NULL;
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CUnkClass6 *pUnkClass6=NULL;
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CSvrNetStats *pSvrNetStats=NULL;
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CUnkClass7 *pUnkClass7=NULL;
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@ -362,6 +363,7 @@ void DoInitStuff()
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pUnkClass9 = new CUnkClass9(pD3DDevice);
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pUnkClass10 = new CUnkClass10(pD3DDevice);
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pUnkClass11 = new CUnkClass11();
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pUnkClass12 = new CUnkClass12();
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// TODO: DoInitStuff
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@ -73,6 +73,7 @@ typedef struct _GAME_SETTINGS {
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#include "unkclass9.h"
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#include "unkclass10.h"
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#include "unkclass11.h"
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#include "unkclass12.h"
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void SetStringFromCommandLine(char *szCmdLine, char *szString);
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void SetStringFromQuotedCommandLine(char *szCmdLine, char *szString);
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@ -567,6 +567,12 @@
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<File
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RelativePath=".\unkclass11.h">
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</File>
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<File
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RelativePath=".\unkclass12.cpp">
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</File>
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<File
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RelativePath=".\unkclass12.h">
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</File>
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<File
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RelativePath=".\unkclass2.cpp">
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</File>
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2
saco/unkclass12.cpp
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2
saco/unkclass12.cpp
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@ -0,0 +1,2 @@
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#include "main.h"
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18
saco/unkclass12.h
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18
saco/unkclass12.h
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@ -0,0 +1,18 @@
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#pragma once
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class CUnkClass12
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{
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private:
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int field_0;
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int field_4;
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short field_8;
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public:
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CUnkClass12() {
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field_0 = 0;
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field_8 = -1;
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field_4 = -1;
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}
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};
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