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[server] Remove CHECK_PARAMS
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@ -1,8 +1,6 @@
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#include "main.h"
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#define CHECK_PARAMS(n)
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int set_amxstring(AMX *amx,cell amx_addr,const char *source,int max);
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extern BOOL bGameModeFinished;
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@ -93,8 +91,6 @@ static cell AMX_NATIVE_CALL n_KillTimer(AMX *amx, cell *params)
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// native GetTickCount()
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static cell AMX_NATIVE_CALL n_GetTickCount(AMX *amx, cell *params)
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{
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CHECK_PARAMS(0);
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return (cell)pNetGame->GetTime();
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}
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@ -102,8 +98,6 @@ static cell AMX_NATIVE_CALL n_GetTickCount(AMX *amx, cell *params)
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// native GetMaxPlayers()
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static cell AMX_NATIVE_CALL n_GetMaxPlayers(AMX *amx, cell *params)
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{
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CHECK_PARAMS(0);
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extern CConsole *pConsole;
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return pConsole->GetIntVariable("maxplayers");
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}
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@ -194,28 +188,24 @@ static cell AMX_NATIVE_CALL n_VectorSize(AMX *amx, cell *params)
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static cell AMX_NATIVE_CALL n_asin(AMX *amx, cell *params)
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{
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CHECK_PARAMS(1);
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float fResult = (float)(asin(amx_ctof(params[1])) * (180.0f / PI));
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return amx_ftoc(fResult);
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}
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static cell AMX_NATIVE_CALL n_acos(AMX *amx, cell *params)
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{
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CHECK_PARAMS(1);
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float fResult = (float)(acos(amx_ctof(params[1])) * (180.0f / PI));
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return amx_ftoc(fResult);
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}
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static cell AMX_NATIVE_CALL n_atan(AMX *amx, cell *params)
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{
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CHECK_PARAMS(1);
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float fResult = (float)(atan(amx_ctof(params[1])) * (180.0f / PI));
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return amx_ftoc(fResult);
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}
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static cell AMX_NATIVE_CALL n_atan2(AMX *amx, cell *params)
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{
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CHECK_PARAMS(2);
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float fResult = (float)(atan2(amx_ctof(params[1]), amx_ctof(params[2])) * (180.0f / PI));
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return amx_ftoc(fResult);
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}
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@ -304,8 +294,6 @@ static cell AMX_NATIVE_CALL n_GameModeExit(AMX *amx, cell *params)
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// native SetGameModeText(const string[])
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static cell AMX_NATIVE_CALL n_SetGameModeText(AMX *amx, cell *params)
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{
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CHECK_PARAMS(1);
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char* szGameModeText;
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amx_StrParam(amx, params[1], szGameModeText);
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pConsole->SetStringVariable("gamemodetext", szGameModeText);
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@ -372,7 +360,6 @@ static cell AMX_NATIVE_CALL n_SetPlayerWorldBounds(AMX *amx, cell *params)
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// native ShowNameTags(show)
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static cell AMX_NATIVE_CALL n_ShowNameTags(AMX *amx, cell *params)
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{
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CHECK_PARAMS(1);
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pNetGame->m_bShowNameTags = (bool)params[1];
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return 1;
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}
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@ -382,7 +369,6 @@ static cell AMX_NATIVE_CALL n_ShowNameTags(AMX *amx, cell *params)
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// native ShowPlayerMarkers(mode)
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static cell AMX_NATIVE_CALL n_ShowPlayerMarkers(AMX *amx, cell *params)
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{
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CHECK_PARAMS(1);
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pNetGame->m_iShowPlayerMarkers = params[1];
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return 1;
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}
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@ -398,7 +384,6 @@ static cell AMX_NATIVE_CALL n_SetWorldTime(AMX *amx, cell *params)
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// native GetWeaponName(weaponid, const weapon[], len)
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static cell AMX_NATIVE_CALL n_GetWeaponName(AMX *amx, cell *params)
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{
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CHECK_PARAMS(3);
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if(params[1] > WEAPON_COLLISION) return 0;
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return set_amxstring(amx,params[2],pNetGame->GetWeaponName(params[1]),params[3]);
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@ -426,7 +411,6 @@ static cell AMX_NATIVE_CALL n_EnableVehicleFriendlyFire(AMX *amx, cell *params)
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// native AllowInteriorWeapons(allow)
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static cell AMX_NATIVE_CALL n_AllowInteriorWeapons(AMX *amx, cell *params)
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{
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CHECK_PARAMS(1);
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pNetGame->m_bAllowWeapons = (bool)params[1];
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return 1;
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}
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@ -459,7 +443,6 @@ static cell AMX_NATIVE_CALL n_AllowAdminTeleport(AMX *amx, cell *params)
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// native SetDeathDropAmount(amount)
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static cell AMX_NATIVE_CALL n_SetDeathDropAmount(AMX *amx, cell *params)
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{
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CHECK_PARAMS(1);
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pNetGame->m_iDeathDropMoney = params[1];
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return 1;
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}
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@ -664,7 +647,6 @@ static cell AMX_NATIVE_CALL n_GangZoneStopFlashForAll(AMX *amx, cell *params)
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// native IsPlayerAdmin(playerid)
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static cell AMX_NATIVE_CALL n_IsPlayerAdmin(AMX *amx, cell *params)
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{
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CHECK_PARAMS(1);
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CPlayerPool* pPlayerPool = pNetGame->GetPlayerPool();
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if (pPlayerPool->GetSlotState((PLAYERID)params[1]))
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