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[saco] Implement/match CGame::GetMemoryAvailableForStreaming()
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@ -999,3 +999,10 @@ int CGame::GetMemoryUsedForStreaming()
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//-----------------------------------------------------------
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int CGame::GetMemoryAvailableForStreaming()
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{
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return *(int*)0x8A5A80;
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}
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//-----------------------------------------------------------
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@ -127,6 +127,7 @@ public:
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void LoadScene(char* szScene);
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int GetMemoryUsedForStreaming();
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int GetMemoryAvailableForStreaming();
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};
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//-----------------------------------------------------------
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