[bot] Update CNetGame::Packet_PassengerSync(...)

This commit is contained in:
RD42 2024-06-30 22:38:03 +08:00
parent af0e2d04fe
commit dfb05a9394

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@ -558,6 +558,8 @@ void CNetGame::Packet_ConnectionSucceeded(Packet *p)
uiChallenge ^= NETGAME_VERSION;
//logprintf("NPC: Connection Succeeded");
int iVersion = NETGAME_VERSION;
BYTE byteMod = 1;
BYTE byteNameLen = (BYTE)strlen(m_pPlayerPool->GetLocalPlayerName());