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[saco] Implement/match CActorPed::GetActionTrigger()
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@ -186,3 +186,10 @@ BOOL CActorPed::IsDead()
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//-----------------------------------------------------------
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//-----------------------------------------------------------
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BYTE CActorPed::GetActionTrigger()
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{
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return (BYTE)m_pPed->dwAction;
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}
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//-----------------------------------------------------------
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@ -21,6 +21,7 @@ public:
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DWORD GetStateFlags();
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DWORD GetStateFlags();
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void SetStateFlags(DWORD dwStateFlags);
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void SetStateFlags(DWORD dwStateFlags);
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BOOL IsDead();
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BOOL IsDead();
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BYTE GetActionTrigger();
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void ApplyAnimation(char *szAnimName, char *szAnimFile, float fT,
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void ApplyAnimation(char *szAnimName, char *szAnimFile, float fT,
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int opt1, int opt2, int opt3, int opt4, int iUnk);
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int opt1, int opt2, int opt3, int opt4, int iUnk);
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