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[saco] Remove CGame constructor TODO
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@ -35,7 +35,6 @@ typedef void (*DrawZone_t)(float *fPos, DWORD *dwColor, BYTE byteMenu);
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CGame::CGame()
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{
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// TODO: CGame::CGame()
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m_pGameAudio = new CAudio();
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m_pGameCamera = new CCamera();
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m_pGamePlayer = NULL;
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