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[saco] Rename CNewPlayerTags member variables
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@ -1,11 +1,11 @@
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#include "main.h"
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CNewPlayerTags::CNewPlayerTags(IDirect3DDevice9 *pD3DDevice)
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CNewPlayerTags::CNewPlayerTags(IDirect3DDevice9* pDevice)
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{
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m_pD3DDevice = pD3DDevice;
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field_4 = 0;
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m_pD3DSprite = NULL;
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m_pDevice = pDevice;
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field_4 = 0;
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m_pSprite = NULL;
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D3DXCreateSprite(pD3DDevice, &m_pD3DSprite);
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D3DXCreateSprite(pDevice, &m_pSprite);
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}
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@ -4,11 +4,11 @@
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class CNewPlayerTags
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{
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private:
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IDirect3DDevice9* m_pD3DDevice;
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IDirect3DDevice9* m_pDevice;
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int field_4;
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ID3DXSprite* m_pD3DSprite;
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ID3DXSprite* m_pSprite;
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public:
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CNewPlayerTags(IDirect3DDevice9 *pD3DDevice);
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CNewPlayerTags(IDirect3DDevice9* pDevice);
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};
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