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[saco] Implement IDirect3DDevice9Hook::SetTransform(...)
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@ -13,6 +13,7 @@
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#include "../main.h"
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extern IDirect3DDevice9 *pD3DDevice;
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D3DXMATRIX matView, matProj, matWorld;
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//-------------------------------------------
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@ -244,7 +245,18 @@ HRESULT __stdcall IDirect3DDevice9Hook::Clear(DWORD Count, CONST D3DRECT* pRects
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HRESULT __stdcall IDirect3DDevice9Hook::SetTransform(D3DTRANSFORMSTATETYPE State, CONST D3DMATRIX* mat)
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{
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// TODO: IDirect3DDevice9Hook::SetTransform
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switch (State)
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{
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case D3DTS_PROJECTION:
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matProj = *mat;
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break;
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case D3DTS_VIEW:
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matView = *mat;
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break;
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case D3DTS_WORLD:
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matWorld = *mat;
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break;
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}
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return pD3DDevice->SetTransform(State, mat);
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}
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