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[saco] Remove comment blocks in CDeathWindow::SpriteIDForWeapon(...)
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@ -51,14 +51,6 @@ PCHAR CDeathWindow::SpriteIDForWeapon(BYTE byteWeaponID)
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return "!";
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case WEAPON_CHAINSAW:
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return "1";
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/*case WEAPON_DILDO:
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return "E";
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case WEAPON_DILDO2:
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return "E";
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case WEAPON_VIBRATOR:
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return "E";
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case WEAPON_VIBRATOR2:
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return "E";*/
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case WEAPON_DILDO:
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case WEAPON_DILDO2:
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case WEAPON_VIBRATOR:
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@ -124,10 +116,6 @@ PCHAR CDeathWindow::SpriteIDForWeapon(BYTE byteWeaponID)
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return "Q";
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case WEAPON_COLLISION:
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return "K";
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/*case SPECIAL_ENTRY_CONNECT:
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return "N";
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case SPECIAL_ENTRY_DISCONNECT:
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return "N";*/
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case SPECIAL_ENTRY_CONNECT:
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case SPECIAL_ENTRY_DISCONNECT:
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return "N";
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