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[bot] Update CNetGame::UpdateNetwork()
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@ -649,6 +649,9 @@ void CNetGame::UpdateNetwork()
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case ID_PLAYER_SYNC:
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Packet_PlayerSync(pkt);
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break;
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case ID_VEHICLE_SYNC:
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Packet_VehicleSync(pkt);
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break;
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case ID_PASSENGER_SYNC:
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Packet_PassengerSync(pkt);
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break;
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