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https://github.com/dashr9230/SA-MP.git
synced 2024-12-22 14:37:29 +08:00
[saco] Implement/match CNewPlayerTags::DeleteDeviceObjects()
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parent
e7af6d933f
commit
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@ -1,13 +1,14 @@
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#include "main.h"
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extern CConfig *pConfig;
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extern CGame *pGame;
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extern CConfig *pConfig;
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//----------------------------------------------------
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// MATCH
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CCmdWindow::CCmdWindow(IDirect3DDevice9 *pD3DDevice)
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{
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field_14E0 = 0;
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m_bEnabled = FALSE;
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m_pD3DDevice = pD3DDevice;
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m_iCmdCount = 0;
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field_1AF4 = 0;
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@ -15,12 +16,18 @@ CCmdWindow::CCmdWindow(IDirect3DDevice9 *pD3DDevice)
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field_1AF0 = -1;
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memset(&field_1565[0],0,1290);
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memset(&field_14E4[0],0,129);
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memset(&m_szInputBuffer[0],0,(MAX_CMD_INPUT+1));
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memset(&field_1A6F[0],0,129);
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}
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//----------------------------------------------------
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// MATCH
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CCmdWindow::~CCmdWindow()
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{
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}
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//----------------------------------------------------
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void CCmdWindow::ResetDialogControls(CDXUTDialog *pGameUI)
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{
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m_pGameUI = pGameUI;
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@ -42,14 +49,92 @@ void CCmdWindow::ResetDialogControls(CDXUTDialog *pGameUI)
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}
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//----------------------------------------------------
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// MATCH
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void CCmdWindow::AddDefaultCmdProc(CMDPROC cmdDefault)
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void CCmdWindow::GetDialogSize(RECT *pRect)
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{
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m_pDefaultCmd = cmdDefault;
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memset(pRect,0,sizeof(RECT));
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if(m_pGameUI) {
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pRect->right = m_pGameUI->GetWidth();
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pRect->bottom = m_pGameUI->GetHeight();
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}
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}
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//----------------------------------------------------
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// MATCH
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void CCmdWindow::Enable()
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{
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if(m_bEnabled) return;
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if(m_pEditControl) {
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RECT rect;
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GetClientRect(pGame->GetMainWindowHwnd(), &rect);
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m_pEditControl->SetEnabled(true);
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m_pEditControl->SetVisible(true);
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// TODO: CCmdWindow::Enable()
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}
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m_bEnabled = TRUE;
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}
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//----------------------------------------------------
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void CCmdWindow::Disable()
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{
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if(!m_bEnabled) return;
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if(m_pEditControl) {
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m_pEditControl->OnFocusOut();
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m_pEditControl->SetEnabled(false);
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m_pEditControl->SetVisible(false);
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}
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pGame->ToggleKeyInputsDisabled(0, TRUE);
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m_bEnabled = FALSE;
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}
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//----------------------------------------------------
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//----------------------------------------------------
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void CCmdWindow::ProcessInput()
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{
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if(!m_pEditControl) return;
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strncpy(m_szInputBuffer,m_pEditControl->GetTextA(),MAX_CMD_INPUT);
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m_szInputBuffer[MAX_CMD_INPUT] = '\0';
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// TODO: CCmdWindow::ProcessInput()
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}
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//----------------------------------------------------
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CMDPROC CCmdWindow::GetCmdHandler(PCHAR szCmdName)
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{
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int x=0;
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while(x!=m_iCmdCount) {
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if(!stricmp(szCmdName,m_szCmdNames[x])) {
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return m_pCmds[x];
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}
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x++;
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}
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return NULL;
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}
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//----------------------------------------------------
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void CCmdWindow::AddDefaultCmdProc(CMDPROC cmdDefault)
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{
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m_pDefaultCmd = cmdDefault;
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}
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//----------------------------------------------------
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void CCmdWindow::AddCmdProc(PCHAR szCmdName, CMDPROC cmdHandler)
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{
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if(m_iCmdCount < MAX_CMDS && (strlen(szCmdName) < MAX_CMD_STRLEN)) {
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@ -61,3 +146,12 @@ void CCmdWindow::AddCmdProc(PCHAR szCmdName, CMDPROC cmdHandler)
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//----------------------------------------------------
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@ -1,12 +1,15 @@
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#pragma once
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#define MAX_CMD_INPUT 128
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#define MAX_CMDS 144
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#define MAX_CMD_STRLEN 32
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typedef void (__cdecl *CMDPROC)(PCHAR);
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class CCmdWindow // size: 6908
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//----------------------------------------------------
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class CCmdWindow
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{
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private:
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@ -20,21 +23,31 @@ public:
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CHAR m_szCmdNames[MAX_CMDS][MAX_CMD_STRLEN+1];
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int m_iCmdCount;
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int field_14E0;
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char field_14E4[129];
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BOOL m_bEnabled;
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char m_szInputBuffer[MAX_CMD_INPUT + 1];
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char field_1565[1290];
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char field_1A6F[129];
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int field_1AF0;
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int field_1AF4;
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CMDPROC m_pDefaultCmd; // used when no command specifier was
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// used (ie. a normal chat message)
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void GetDialogSize(RECT *pRect);
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CCmdWindow(IDirect3DDevice9 *pD3DDevice);
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void Enable();
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void Disable();
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void ProcessInput();
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CMDPROC GetCmdHandler(PCHAR szCmdName);
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void AddDefaultCmdProc(CMDPROC cmdDefault);
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void AddCmdProc(PCHAR szCmdName, CMDPROC cmdHandler);
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void ResetDialogControls(CDXUTDialog *pGameUI);
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CCmdWindow(IDirect3DDevice9 *pD3DDevice);
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~CCmdWindow();
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};
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//----------------------------------------------------
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// EOF
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@ -16,6 +16,14 @@ CNewPlayerTags::~CNewPlayerTags()
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SAFE_DELETE(m_pSprite);
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}
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void CNewPlayerTags::DeleteDeviceObjects()
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{
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SAFE_RELEASE(m_pStates);
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if(m_pSprite)
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m_pSprite->OnLostDevice();
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}
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void CNewPlayerTags::RestoreDeviceObjects()
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{
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if(m_pSprite)
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CNewPlayerTags(IDirect3DDevice9* pDevice);
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~CNewPlayerTags();
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void DeleteDeviceObjects();
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void RestoreDeviceObjects();
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};
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