diff --git a/raknet/SAMPRPC.h b/raknet/SAMPRPC.h index b820778..a4b659c 100644 --- a/raknet/SAMPRPC.h +++ b/raknet/SAMPRPC.h @@ -13,165 +13,165 @@ \xFA \xFB \xFC \xFD \xFE \xFF */ -#define RPC_Unk22 "\x22" -#define RPC_Unk24 "\x24" -#define RPC_Unk3A "\x3A" -#define RPC_Unk3B "\x3B" -#define RPC_Unk3D "\x3D" -#define RPC_Unk6B "\x6B" -#define RPC_Unk25 "\x25" -#define RPC_Unk26 "\x26" -#define RPC_Unk27 "\x27" -#define RPC_UpdateScoresPingsIPs "\x9B" //#define RPC_Unk9B "\x9B" -#define RPC_SvrStats "\x66" //#define RPC_Unk66 "\x66" -#define RPC_Unk28 "\x28" -#define RPC_Unk82 "\x82" -#define RPC_ClientMessage "\x5D" //#define RPC_Unk5D "\x5D" -#define RPC_WorldTime "\x5E" //#define RPC_Unk5E "\x5E" -#define RPC_Unk5F "\x5F" -#define RPC_Unk3F "\x3F" -#define RPC_Unk97 "\x97" -#define RPC_ScmEvent "\x60" //#define RPC_Unk60 "\x60" -#define RPC_Weather "\x98" //#define RPC_Unk98 "\x98" -#define RPC_Unk1D "\x1D" -#define RPC_Unk1E "\x1E" -#define RPC_Unk3C "\x3C" -#define RPC_Unk20 "\x20" -#define RPC_UnkA6 "\xA6" -#define RPC_UnkA3 "\xA3" -#define RPC_UnkA4 "\xA4" -#define RPC_UnkA5 "\xA5" -#define RPC_DamageVehicle "\x6A" //#define RPC_Unk6A "\x6A" -#define RPC_Unk18 "\x18" -#define RPC_EnterVehicle "\x1A" //#define RPC_Unk1A "\x1A" -#define RPC_ExitVehicle "\x9A" //#define RPC_Unk9A "\x9A" -#define RPC_Unk89 "\x89" -#define RPC_Unk8A "\x8A" -#define RPC_Unk8B "\x8B" -#define RPC_Chat "\x65" //#define RPC_Unk65 "\x65" -#define RPC_RequestClass "\x80" //#define RPC_Unk80 "\x80" -#define RPC_RequestSpawn "\x81" //#define RPC_Unk81 "\x81" -#define RPC_EditAttachedObject "\x74" //#define RPC_Unk74 "\x74" -#define RPC_EditObject "\x75" //#define RPC_Unk75 "\x75" -#define RPC_SelectObject "\x1B" //#define RPC_Unk1B "\x1B" -#define RPC_Unk1C "\x1C" -#define RPC_UnkAA "\xAA" -#define RPC_ClientCheck "\x67" //#define RPC_Unk67 "\x67" -#define RPC_UnkAB "\xAB" -#define RPC_UnkAC "\xAC" -#define RPC_PlayerDamage "\x73" //#define RPC_Unk73 "\x73" -#define RPC_SetInteriorId "\x76" //#define RPC_Unk76 "\x76" -#define RPC_ScriptCash "\x1F" //#define RPC_Unk1F "\x1F" -#define RPC_ClickMap "\x77" //#define RPC_Unk77 "\x77" -#define RPC_VehicleDestroyed "\x88" //#define RPC_Unk88 "\x88" -#define RPC_PickedUpWeapon "\x61" //#define RPC_Unk61 "\x61" -#define RPC_PickedUpPickup "\x83" //#define RPC_Unk83 "\x83" -#define RPC_MenuSelect "\x84" //#define RPC_Unk84 "\x84" -#define RPC_MenuQuit "\x8C" //#define RPC_Unk8C "\x8C" -#define RPC_DialogResponse "\x3E" //#define RPC_Unk3E "\x3E" -#define RPC_ClickPlayer "\x17" //#define RPC_Unk17 "\x17" -#define RPC_ClientJoin "\x19" //#define RPC_Unk19 "\x19" -#define RPC_NPCJoin "\x36" //#define RPC_Unk36 "\x36" -#define RPC_Spawn "\x34" //#define RPC_Unk34 "\x34" -#define RPC_Death "\x35" -#define RPC_ServerCommand "\x32" //#define RPC_Unk32 "\x32" -#define RPC_ClickTextDraw "\x53" //#define RPC_Unk53 "\x53" -#define RPC_CameraTarget "\xA8" //#define RPC_UnkA8 "\xA8" -#define RPC_ActorDamage "\xB1" //#define RPC_UnkB1 "\xB1" +#define RPC_Unk22 "\x22" +#define RPC_Unk24 "\x24" +#define RPC_Unk3A "\x3A" +#define RPC_Unk3B "\x3B" +#define RPC_Unk3D "\x3D" +#define RPC_Unk6B "\x6B" +#define RPC_Unk25 "\x25" +#define RPC_Unk26 "\x26" +#define RPC_Unk27 "\x27" +#define RPC_UpdateScoresPingsIPs "\x9B" +#define RPC_SvrStats "\x66" +#define RPC_Unk28 "\x28" +#define RPC_Unk82 "\x82" +#define RPC_ClientMessage "\x5D" +#define RPC_WorldTime "\x5E" +#define RPC_Unk5F "\x5F" +#define RPC_Unk3F "\x3F" +#define RPC_Unk97 "\x97" +#define RPC_ScmEvent "\x60" +#define RPC_Weather "\x98" +#define RPC_Unk1D "\x1D" +#define RPC_Unk1E "\x1E" +#define RPC_Unk3C "\x3C" +#define RPC_Unk20 "\x20" +#define RPC_UnkA6 "\xA6" +#define RPC_UnkA3 "\xA3" +#define RPC_UnkA4 "\xA4" +#define RPC_UnkA5 "\xA5" +#define RPC_DamageVehicle "\x6A" +#define RPC_Unk18 "\x18" +#define RPC_EnterVehicle "\x1A" +#define RPC_ExitVehicle "\x9A" +#define RPC_Unk89 "\x89" +#define RPC_Unk8A "\x8A" +#define RPC_Unk8B "\x8B" +#define RPC_Chat "\x65" +#define RPC_RequestClass "\x80" +#define RPC_RequestSpawn "\x81" +#define RPC_EditAttachedObject "\x74" +#define RPC_EditObject "\x75" +#define RPC_SelectObject "\x1B" +#define RPC_Unk1C "\x1C" +#define RPC_UnkAA "\xAA" +#define RPC_ClientCheck "\x67" +#define RPC_UnkAB "\xAB" +#define RPC_UnkAC "\xAC" +#define RPC_PlayerDamage "\x73" +#define RPC_SetInteriorId "\x76" +#define RPC_ScriptCash "\x1F" +#define RPC_ClickMap "\x77" +#define RPC_VehicleDestroyed "\x88" +#define RPC_PickedUpWeapon "\x61" +#define RPC_PickedUpPickup "\x83" +#define RPC_MenuSelect "\x84" +#define RPC_MenuQuit "\x8C" +#define RPC_DialogResponse "\x3E" +#define RPC_ClickPlayer "\x17" +#define RPC_ClientJoin "\x19" +#define RPC_NPCJoin "\x36" +#define RPC_Spawn "\x34" +#define RPC_Death "\x35" +#define RPC_ServerCommand "\x32" +#define RPC_ClickTextDraw "\x53" +#define RPC_CameraTarget "\xA8" +#define RPC_ActorDamage "\xB1" -#define RPC_ScrUnkA7 "\xA7" -#define RPC_ScrUnk38 "\x38" -#define RPC_ScrUnk90 "\x90" -#define RPC_ScrUnk91 "\x91" -#define RPC_ScrSetGravity "\x92" //#define RPC_ScrUnk92 "\x92" -#define RPC_ScrUnk93 "\x93" -#define RPC_ScrUnk94 "\x94" -#define RPC_ScrUnk95 "\x95" -#define RPC_ScrUnk2C "\x2C" -#define RPC_ScrUnk2D "\x2D" -#define RPC_ScrUnk2E "\x2E" -#define RPC_ScrUnk2F "\x2F" -#define RPC_ScrUnk4F "\x4F" -#define RPC_ScrUnk50 "\x50" -#define RPC_ScrUnk63 "\x63" -#define RPC_ScrUnk7A "\x7A" -#define RPC_ScrUnk7B "\x7B" -#define RPC_ScrUnk7C "\x7C" -#define RPC_ScrUnk7D "\x7D" -#define RPC_ScrUnk7E "\x7E" -#define RPC_ScrUnk7F "\x7F" -#define RPC_ScrUnk39 "\x39" -#define RPC_ScrUnk4A "\x4A" -#define RPC_ScrUnk4B "\x4B" -#define RPC_ScrUnk85 "\x85" -#define RPC_ScrUnk86 "\x86" -#define RPC_ScrUnk87 "\x87" -#define RPC_ScrUnk69 "\x69" -#define RPC_ScrAddGangZone "\x6C" // RPC_ScrUnk6C "\x6C" -#define RPC_ScrRemoveGangZone "\x78" // RPC_ScrUnk78 "\x78" -#define RPC_ScrFlashGangZone "\x79" // RPC_ScrUnk79 "\x79" -#define RPC_ScrStopFlashGangZone "\x55" // RPC_ScrUnk55 "\x55" -#define RPC_ScrUnk56 "\x56" -#define RPC_ScrUnk57 "\x57" -#define RPC_ScrUnk58 "\x58" -#define RPC_ScrUnk68 "\x68" -#define RPC_ScrUnk59 "\x59" -#define RPC_ScrUnk5A "\x5A" -#define RPC_ScrUnk5B "\x5B" -#define RPC_ScrUnk6F "\x6F" -#define RPC_ScrUnk62 "\x62" -#define RPC_ScrUnk5C "\x5C" -#define RPC_ScrUnk96 "\x96" -#define RPC_ScrUnk70 "\x70" -#define RPC_ScrUnk44 "\x44" -#define RPC_ScrUnk45 "\x45" -#define RPC_ScrUnk99 "\x99" -#define RPC_ScrUnk0B "\x0B" -#define RPC_ScrUnk0C "\x0C" -#define RPC_ScrUnk0D "\x0D" -#define RPC_ScrUnk0E "\x0E" -#define RPC_ScrUnk46 "\x46" -#define RPC_ScrUnk47 "\x47" -#define RPC_ScrUnk48 "\x48" -#define RPC_ScrUnk49 "\x49" -#define RPC_ScrUnk9C "\x9C" -#define RPC_ScrUnk9D "\x9D" -#define RPC_ScrUnk9E "\x9E" -#define RPC_ScrUnk9F "\x9F" -#define RPC_ScrUnkA0 "\xA0" -#define RPC_ScrUnkA1 "\xA1" -#define RPC_ScrUnkA2 "\xA2" -#define RPC_ScrUnk0F "\x0F" -#define RPC_ScrUnk10 "\x10" -#define RPC_ScrUnk11 "\x11" -#define RPC_ScrUnk12 "\x12" -#define RPC_ScrUnk13 "\x13" -#define RPC_ScrUnk14 "\x14" -#define RPC_ScrUnk15 "\x15" -#define RPC_ScrUnk16 "\x16" -#define RPC_ScrUnk40 "\x40" -#define RPC_ScrUnk41 "\x41" -#define RPC_ScrUnk42 "\x42" -#define RPC_ScrUnk37 "\x37" -#define RPC_ScrUnk21 "\x21" -#define RPC_ScrUnk23 "\x23" -#define RPC_ScrUnk43 "\x43" -#define RPC_ScrUnk71 "\x71" -#define RPC_ScrUnk29 "\x29" -#define RPC_ScrUnk2A "\x2A" -#define RPC_ScrUnk2B "\x2B" -#define RPC_ScrUnk51 "\x51" -#define RPC_ScrUnk52 "\x52" -#define RPC_ScrUnk53 "\x53" -#define RPC_ScrUnk54 "\x54" -#define RPC_ScrUnkA9 "\xA9" -#define RPC_ScrUnkAD "\xAD" -#define RPC_ScrUnkAE "\xAE" -#define RPC_ScrUnkAF "\xAF" -#define RPC_ScrUnkB0 "\xB0" -#define RPC_ScrUnkB2 "\xB2" -#define RPC_ScrUnk30 "\x30" -#define RPC_ScrInitMenu "\x4C" // RPC_ScrUnk4C "\x4C" -#define RPC_ScrShowMenu "\x4D" // RPC_ScrUnk4D "\x4D" -#define RPC_ScrHideMenu "\x4E" // RPC_ScrUnk4E "\x4E" -#define RPC_ScrUnk31 "\x31" +#define RPC_ScrUnkA7 "\xA7" +#define RPC_ScrUnk38 "\x38" +#define RPC_ScrUnk90 "\x90" +#define RPC_ScrUnk91 "\x91" +#define RPC_ScrSetGravity "\x92" +#define RPC_ScrUnk93 "\x93" +#define RPC_ScrUnk94 "\x94" +#define RPC_ScrUnk95 "\x95" +#define RPC_ScrUnk2C "\x2C" +#define RPC_ScrUnk2D "\x2D" +#define RPC_ScrUnk2E "\x2E" +#define RPC_ScrUnk2F "\x2F" +#define RPC_ScrUnk4F "\x4F" +#define RPC_ScrUnk50 "\x50" +#define RPC_ScrUnk63 "\x63" +#define RPC_ScrUnk7A "\x7A" +#define RPC_ScrUnk7B "\x7B" +#define RPC_ScrUnk7C "\x7C" +#define RPC_ScrUnk7D "\x7D" +#define RPC_ScrUnk7E "\x7E" +#define RPC_ScrUnk7F "\x7F" +#define RPC_ScrUnk39 "\x39" +#define RPC_ScrUnk4A "\x4A" +#define RPC_ScrUnk4B "\x4B" +#define RPC_ScrUnk85 "\x85" +#define RPC_ScrUnk86 "\x86" +#define RPC_ScrUnk87 "\x87" +#define RPC_ScrUnk69 "\x69" +#define RPC_ScrAddGangZone "\x6C" +#define RPC_ScrRemoveGangZone "\x78" +#define RPC_ScrFlashGangZone "\x79" +#define RPC_ScrStopFlashGangZone "\x55" +#define RPC_ScrUnk56 "\x56" +#define RPC_ScrUnk57 "\x57" +#define RPC_ScrUnk58 "\x58" +#define RPC_ScrUnk68 "\x68" +#define RPC_ScrUnk59 "\x59" +#define RPC_ScrUnk5A "\x5A" +#define RPC_ScrUnk5B "\x5B" +#define RPC_ScrUnk6F "\x6F" +#define RPC_ScrUnk62 "\x62" +#define RPC_ScrUnk5C "\x5C" +#define RPC_ScrUnk96 "\x96" +#define RPC_ScrUnk70 "\x70" +#define RPC_ScrUnk44 "\x44" +#define RPC_ScrUnk45 "\x45" +#define RPC_ScrUnk99 "\x99" +#define RPC_ScrUnk0B "\x0B" +#define RPC_ScrUnk0C "\x0C" +#define RPC_ScrUnk0D "\x0D" +#define RPC_ScrUnk0E "\x0E" +#define RPC_ScrUnk46 "\x46" +#define RPC_ScrUnk47 "\x47" +#define RPC_ScrUnk48 "\x48" +#define RPC_ScrUnk49 "\x49" +#define RPC_ScrUnk9C "\x9C" +#define RPC_ScrUnk9D "\x9D" +#define RPC_ScrUnk9E "\x9E" +#define RPC_ScrUnk9F "\x9F" +#define RPC_ScrUnkA0 "\xA0" +#define RPC_ScrUnkA1 "\xA1" +#define RPC_ScrUnkA2 "\xA2" +#define RPC_ScrUnk0F "\x0F" +#define RPC_ScrUnk10 "\x10" +#define RPC_ScrUnk11 "\x11" +#define RPC_ScrUnk12 "\x12" +#define RPC_ScrUnk13 "\x13" +#define RPC_ScrUnk14 "\x14" +#define RPC_ScrUnk15 "\x15" +#define RPC_ScrUnk16 "\x16" +#define RPC_ScrUnk40 "\x40" +#define RPC_ScrUnk41 "\x41" +#define RPC_ScrUnk42 "\x42" +#define RPC_ScrUnk37 "\x37" +#define RPC_ScrUnk21 "\x21" +#define RPC_ScrUnk23 "\x23" +#define RPC_ScrUnk43 "\x43" +#define RPC_ScrUnk71 "\x71" +#define RPC_ScrUnk29 "\x29" +#define RPC_ScrUnk2A "\x2A" +#define RPC_ScrUnk2B "\x2B" +#define RPC_ScrUnk51 "\x51" +#define RPC_ScrUnk52 "\x52" +#define RPC_ScrUnk53 "\x53" +#define RPC_ScrUnk54 "\x54" +#define RPC_ScrUnkA9 "\xA9" +#define RPC_ScrUnkAD "\xAD" +#define RPC_ScrUnkAE "\xAE" +#define RPC_ScrUnkAF "\xAF" +#define RPC_ScrUnkB0 "\xB0" +#define RPC_ScrUnkB2 "\xB2" +#define RPC_ScrUnk30 "\x30" +#define RPC_ScrInitMenu "\x4C" +#define RPC_ScrShowMenu "\x4D" +#define RPC_ScrHideMenu "\x4E" +#define RPC_ScrUnk31 "\x31"