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https://github.com/dashr9230/SA-MP.git
synced 2024-12-22 14:37:29 +08:00
[saco] Remove unneded things
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9e6548a7bd
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98b7dfc413
@ -146,7 +146,7 @@ float CGame::FindGroundZForCoord(float x, float y, float z)
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void DIReleaseMouse()
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{
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pDirectInputMouse = *(IDirectInputDevice8**)0xC8CFA4;
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//SAFE_RELEASE(pDirectInputMouse);
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if(pDirectInputMouse) {
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pDirectInputMouse->Release();
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*(IDirectInputDevice8**)0xC8CFA4 = NULL;
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@ -182,9 +182,6 @@ void UpdatePads()
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void DisableMousePositionUpdate()
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{
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//*(DWORD*)0xB7340C = 0;
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//*(DWORD*)0xB73410 = 0;
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//*(DWORD*)0xB73414 = 0;
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memset((PVOID)0xB7340C,0,12);
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UnFuck(0x53F47A,4);
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@ -458,14 +455,6 @@ BOOL CGame::IsGameLoaded()
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void CGame::RequestModel(int iModelID, int iLoadingStream)
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{
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/*
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_asm push iLoadingStream
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_asm push iModelID
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_asm mov edx, 0x4087E0
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_asm call edx
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_asm pop edx
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_asm pop edx*/
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ScriptCommand(&request_model,iModelID);
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}
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@ -473,12 +462,6 @@ void CGame::RequestModel(int iModelID, int iLoadingStream)
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void CGame::LoadRequestedModels()
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{
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/*
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_asm push 0
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_asm mov edx, 0x40EA10
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_asm call edx
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_asm add esp, 4*/
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ScriptCommand(&load_requested_models);
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}
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@ -698,7 +681,7 @@ void CGame::ToggleRadar(int iToggle)
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}
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//-----------------------------------------------------------
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// MATCH
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void CGame::DisplayGameText(char *szStr,int iTime,int iSize)
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{
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if(iSize > 200) return;
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