[saco] Remove unneded things

This commit is contained in:
RD42 2024-11-07 23:54:20 +08:00
parent 9e6548a7bd
commit 98b7dfc413

View File

@ -146,7 +146,7 @@ float CGame::FindGroundZForCoord(float x, float y, float z)
void DIReleaseMouse()
{
pDirectInputMouse = *(IDirectInputDevice8**)0xC8CFA4;
//SAFE_RELEASE(pDirectInputMouse);
if(pDirectInputMouse) {
pDirectInputMouse->Release();
*(IDirectInputDevice8**)0xC8CFA4 = NULL;
@ -182,9 +182,6 @@ void UpdatePads()
void DisableMousePositionUpdate()
{
//*(DWORD*)0xB7340C = 0;
//*(DWORD*)0xB73410 = 0;
//*(DWORD*)0xB73414 = 0;
memset((PVOID)0xB7340C,0,12);
UnFuck(0x53F47A,4);
@ -458,14 +455,6 @@ BOOL CGame::IsGameLoaded()
void CGame::RequestModel(int iModelID, int iLoadingStream)
{
/*
_asm push iLoadingStream
_asm push iModelID
_asm mov edx, 0x4087E0
_asm call edx
_asm pop edx
_asm pop edx*/
ScriptCommand(&request_model,iModelID);
}
@ -473,12 +462,6 @@ void CGame::RequestModel(int iModelID, int iLoadingStream)
void CGame::LoadRequestedModels()
{
/*
_asm push 0
_asm mov edx, 0x40EA10
_asm call edx
_asm add esp, 4*/
ScriptCommand(&load_requested_models);
}
@ -698,7 +681,7 @@ void CGame::ToggleRadar(int iToggle)
}
//-----------------------------------------------------------
// MATCH
void CGame::DisplayGameText(char *szStr,int iTime,int iSize)
{
if(iSize > 200) return;