[saco] Add CDeathWindow::AddMessage(...) stub

This commit is contained in:
RD42 2024-02-05 21:59:11 +08:00
parent 8b2b8fdd05
commit 93b0d9ea8f
5 changed files with 28 additions and 1 deletions

7
saco/deathwindow.cpp Normal file
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@ -0,0 +1,7 @@
#include "main.h"
void CDeathWindow::AddMessage(CHAR *a1, CHAR *a2, DWORD a3, DWORD a4, BYTE a5)
{
// TODO: CDeathWindow::AddMessage .text:1006A6B0
}

13
saco/deathwindow.h Normal file
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@ -0,0 +1,13 @@
#pragma once
//----------------------------------------------------
class CDeathWindow
{
private:
public:
void AddMessage(CHAR *a1, CHAR *a2, DWORD a3, DWORD a4, BYTE a5);
};
//----------------------------------------------------

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@ -13,7 +13,7 @@ CHAR szCacheDir[MAX_PATH+1];
CConfig *pConfig=0; CConfig *pConfig=0;
CChatWindow *pChatWindow=0; CChatWindow *pChatWindow=0;
CCmdWindow *pCmdWindow=0; CCmdWindow *pCmdWindow=0;
//DWORD dword_1026EB88=0; CDeathWindow *pDeathWindow=0;
CAudioStream *pAudioStream=0; CAudioStream *pAudioStream=0;
//DWORD dword_1026EB90=0; //DWORD dword_1026EB90=0;
CNetGame *pNetGame=0; CNetGame *pNetGame=0;

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@ -33,6 +33,7 @@ typedef struct _GAME_SETTINGS {
#include "fontrender.h" #include "fontrender.h"
#include "chatwindow.h" #include "chatwindow.h"
#include "cmdwindow.h" #include "cmdwindow.h"
#include "deathwindow.h"
#include "audiostream.h" #include "audiostream.h"
#include "archive/ArchiveFS.h" #include "archive/ArchiveFS.h"

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@ -411,6 +411,12 @@
<File <File
RelativePath=".\config.h"> RelativePath=".\config.h">
</File> </File>
<File
RelativePath=".\deathwindow.cpp">
</File>
<File
RelativePath=".\deathwindow.h">
</File>
<File <File
RelativePath=".\exceptbox.rc"> RelativePath=".\exceptbox.rc">
</File> </File>