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https://github.com/dashr9230/SA-MP.git
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[saco] Add CDeathWindow::AddMessage(...)
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7
saco/deathwindow.cpp
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7
saco/deathwindow.cpp
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#include "main.h"
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void CDeathWindow::AddMessage(CHAR *a1, CHAR *a2, DWORD a3, DWORD a4, BYTE a5)
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{
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// TODO: CDeathWindow::AddMessage .text:1006A6B0
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}
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13
saco/deathwindow.h
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saco/deathwindow.h
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#pragma once
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//----------------------------------------------------
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class CDeathWindow
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{
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private:
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public:
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void AddMessage(CHAR *a1, CHAR *a2, DWORD a3, DWORD a4, BYTE a5);
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};
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//----------------------------------------------------
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@ -13,7 +13,7 @@ CHAR szCacheDir[MAX_PATH+1];
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CConfig *pConfig=0;
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CConfig *pConfig=0;
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CChatWindow *pChatWindow=0;
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CChatWindow *pChatWindow=0;
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CCmdWindow *pCmdWindow=0;
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CCmdWindow *pCmdWindow=0;
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//DWORD dword_1026EB88=0;
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CDeathWindow *pDeathWindow=0;
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CAudioStream *pAudioStream=0;
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CAudioStream *pAudioStream=0;
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//DWORD dword_1026EB90=0;
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//DWORD dword_1026EB90=0;
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CNetGame *pNetGame=0;
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CNetGame *pNetGame=0;
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@ -33,6 +33,7 @@ typedef struct _GAME_SETTINGS {
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#include "fontrender.h"
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#include "fontrender.h"
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#include "chatwindow.h"
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#include "chatwindow.h"
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#include "cmdwindow.h"
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#include "cmdwindow.h"
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#include "deathwindow.h"
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#include "audiostream.h"
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#include "audiostream.h"
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#include "archive/ArchiveFS.h"
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#include "archive/ArchiveFS.h"
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@ -411,6 +411,12 @@
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<File
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<File
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RelativePath=".\config.h">
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RelativePath=".\config.h">
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</File>
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</File>
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<File
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RelativePath=".\deathwindow.cpp">
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</File>
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<File
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RelativePath=".\deathwindow.h">
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</File>
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<File
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<File
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RelativePath=".\exceptbox.rc">
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RelativePath=".\exceptbox.rc">
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</File>
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</File>
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