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https://github.com/dashr9230/SA-MP.git
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[bot] Rename RPC_Unk6B
to RPC_SetCheckpoint
This commit is contained in:
parent
26ea16aaae
commit
8d50bf0963
@ -11,7 +11,7 @@ extern bool bSpawned;
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void EnterVehicle(RPCParameters *rpcParams) {}
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void EnterVehicle(RPCParameters *rpcParams) {}
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void ExitVehicle(RPCParameters *rpcParams) {}
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void ExitVehicle(RPCParameters *rpcParams) {}
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void Unk6B(RPCParameters *rpcParams) {}
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void SetCheckpoint(RPCParameters *rpcParams) {}
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void Unk25(RPCParameters *rpcParams) {}
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void Unk25(RPCParameters *rpcParams) {}
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void Unk26(RPCParameters *rpcParams) {}
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void Unk26(RPCParameters *rpcParams) {}
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void Unk27(RPCParameters *rpcParams) {}
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void Unk27(RPCParameters *rpcParams) {}
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@ -280,10 +280,10 @@ void RegisterRPCs(RakClientInterface * pRakClient)
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{
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{
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REGISTER_STATIC_RPC(pRakClient,EnterVehicle);
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REGISTER_STATIC_RPC(pRakClient,EnterVehicle);
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REGISTER_STATIC_RPC(pRakClient,ExitVehicle);
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REGISTER_STATIC_RPC(pRakClient,ExitVehicle);
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REGISTER_STATIC_RPC(pRakClient,Unk6B);
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REGISTER_STATIC_RPC(pRakClient,Unk25);
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REGISTER_STATIC_RPC(pRakClient,Unk25);
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REGISTER_STATIC_RPC(pRakClient,Unk26);
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REGISTER_STATIC_RPC(pRakClient,Unk26);
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REGISTER_STATIC_RPC(pRakClient,Unk27);
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REGISTER_STATIC_RPC(pRakClient,Unk27);
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REGISTER_STATIC_RPC(pRakClient,SetCheckpoint);
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REGISTER_STATIC_RPC(pRakClient,UpdateScoresPingsIPs);
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REGISTER_STATIC_RPC(pRakClient,UpdateScoresPingsIPs);
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REGISTER_STATIC_RPC(pRakClient,SvrStats);
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REGISTER_STATIC_RPC(pRakClient,SvrStats);
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REGISTER_STATIC_RPC(pRakClient,GameModeRestart);
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REGISTER_STATIC_RPC(pRakClient,GameModeRestart);
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@ -316,10 +316,10 @@ void UnRegisterRPCs(RakClientInterface * pRakClient)
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{
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{
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UNREGISTER_STATIC_RPC(pRakClient,EnterVehicle);
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UNREGISTER_STATIC_RPC(pRakClient,EnterVehicle);
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UNREGISTER_STATIC_RPC(pRakClient,ExitVehicle);
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UNREGISTER_STATIC_RPC(pRakClient,ExitVehicle);
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UNREGISTER_STATIC_RPC(pRakClient,Unk6B);
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UNREGISTER_STATIC_RPC(pRakClient,Unk25);
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UNREGISTER_STATIC_RPC(pRakClient,Unk25);
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UNREGISTER_STATIC_RPC(pRakClient,Unk26);
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UNREGISTER_STATIC_RPC(pRakClient,Unk26);
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UNREGISTER_STATIC_RPC(pRakClient,Unk27);
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UNREGISTER_STATIC_RPC(pRakClient,Unk27);
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UNREGISTER_STATIC_RPC(pRakClient,SetCheckpoint);
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UNREGISTER_STATIC_RPC(pRakClient,UpdateScoresPingsIPs);
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UNREGISTER_STATIC_RPC(pRakClient,UpdateScoresPingsIPs);
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UNREGISTER_STATIC_RPC(pRakClient,SvrStats);
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UNREGISTER_STATIC_RPC(pRakClient,SvrStats);
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UNREGISTER_STATIC_RPC(pRakClient,GameModeRestart);
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UNREGISTER_STATIC_RPC(pRakClient,GameModeRestart);
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@ -18,10 +18,10 @@
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#define RPC_Unk3A "\x3A"
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#define RPC_Unk3A "\x3A"
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#define RPC_Unk3B "\x3B"
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#define RPC_Unk3B "\x3B"
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#define RPC_Unk3D "\x3D"
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#define RPC_Unk3D "\x3D"
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#define RPC_Unk6B "\x6B"
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#define RPC_Unk25 "\x25"
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#define RPC_Unk25 "\x25"
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#define RPC_Unk26 "\x26"
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#define RPC_Unk26 "\x26"
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#define RPC_Unk27 "\x27"
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#define RPC_Unk27 "\x27"
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#define RPC_SetCheckpoint "\x6B"
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#define RPC_UpdateScoresPingsIPs "\x9B"
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#define RPC_UpdateScoresPingsIPs "\x9B"
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#define RPC_SvrStats "\x66"
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#define RPC_SvrStats "\x66"
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#define RPC_GameModeRestart "\x28"
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#define RPC_GameModeRestart "\x28"
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@ -7,10 +7,10 @@ void Unk24(RPCParameters *rpcParams) {}
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void Unk3A(RPCParameters *rpcParams) {}
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void Unk3A(RPCParameters *rpcParams) {}
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void Unk3B(RPCParameters *rpcParams) {}
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void Unk3B(RPCParameters *rpcParams) {}
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void Unk3D(RPCParameters *rpcParams) {}
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void Unk3D(RPCParameters *rpcParams) {}
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void Unk6B(RPCParameters *rpcParams) {}
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void Unk25(RPCParameters *rpcParams) {}
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void Unk25(RPCParameters *rpcParams) {}
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void Unk26(RPCParameters *rpcParams) {}
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void Unk26(RPCParameters *rpcParams) {}
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void Unk27(RPCParameters *rpcParams) {}
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void Unk27(RPCParameters *rpcParams) {}
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void SetCheckpoint(RPCParameters *rpcParams) {}
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void UpdateScoresPingsIPs(RPCParameters *rpcParams) {}
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void UpdateScoresPingsIPs(RPCParameters *rpcParams) {}
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void SvrStats(RPCParameters *rpcParams) {}
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void SvrStats(RPCParameters *rpcParams) {}
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void GameModeRestart(RPCParameters *rpcParams) {}
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void GameModeRestart(RPCParameters *rpcParams) {}
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@ -58,10 +58,10 @@ void RegisterRPCs(RakClientInterface * pRakClient)
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REGISTER_STATIC_RPC(pRakClient,Unk3A);
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REGISTER_STATIC_RPC(pRakClient,Unk3A);
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REGISTER_STATIC_RPC(pRakClient,Unk3B);
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REGISTER_STATIC_RPC(pRakClient,Unk3B);
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REGISTER_STATIC_RPC(pRakClient,Unk3D);
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REGISTER_STATIC_RPC(pRakClient,Unk3D);
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REGISTER_STATIC_RPC(pRakClient,Unk6B);
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REGISTER_STATIC_RPC(pRakClient,Unk25);
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REGISTER_STATIC_RPC(pRakClient,Unk25);
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REGISTER_STATIC_RPC(pRakClient,Unk26);
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REGISTER_STATIC_RPC(pRakClient,Unk26);
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REGISTER_STATIC_RPC(pRakClient,Unk27);
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REGISTER_STATIC_RPC(pRakClient,Unk27);
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REGISTER_STATIC_RPC(pRakClient,SetCheckpoint);
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REGISTER_STATIC_RPC(pRakClient,UpdateScoresPingsIPs);
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REGISTER_STATIC_RPC(pRakClient,UpdateScoresPingsIPs);
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REGISTER_STATIC_RPC(pRakClient,SvrStats);
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REGISTER_STATIC_RPC(pRakClient,SvrStats);
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REGISTER_STATIC_RPC(pRakClient,GameModeRestart);
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REGISTER_STATIC_RPC(pRakClient,GameModeRestart);
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@ -126,10 +126,10 @@ void UnRegisterRPCs(RakClientInterface * pRakClient)
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UNREGISTER_STATIC_RPC(pRakClient,ServerQuit);
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UNREGISTER_STATIC_RPC(pRakClient,ServerQuit);
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UNREGISTER_STATIC_RPC(pRakClient,InitGame);
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UNREGISTER_STATIC_RPC(pRakClient,InitGame);
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UNREGISTER_STATIC_RPC(pRakClient,Chat);
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UNREGISTER_STATIC_RPC(pRakClient,Chat);
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UNREGISTER_STATIC_RPC(pRakClient,Unk6B);
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UNREGISTER_STATIC_RPC(pRakClient,Unk25);
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UNREGISTER_STATIC_RPC(pRakClient,Unk25);
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UNREGISTER_STATIC_RPC(pRakClient,Unk26);
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UNREGISTER_STATIC_RPC(pRakClient,Unk26);
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UNREGISTER_STATIC_RPC(pRakClient,Unk27);
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UNREGISTER_STATIC_RPC(pRakClient,Unk27);
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UNREGISTER_STATIC_RPC(pRakClient,SetCheckpoint);
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UNREGISTER_STATIC_RPC(pRakClient,UpdateScoresPingsIPs);
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UNREGISTER_STATIC_RPC(pRakClient,UpdateScoresPingsIPs);
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UNREGISTER_STATIC_RPC(pRakClient,SvrStats);
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UNREGISTER_STATIC_RPC(pRakClient,SvrStats);
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UNREGISTER_STATIC_RPC(pRakClient,GameModeRestart);
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UNREGISTER_STATIC_RPC(pRakClient,GameModeRestart);
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