[server] Implement/match n_GangZoneShowForPlayer(...)

This commit is contained in:
RD42 2024-09-22 20:48:28 +08:00
parent 64603baa21
commit 83f1876545

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@ -605,10 +605,14 @@ static cell AMX_NATIVE_CALL n_GangZoneDestroy(AMX *amx, cell *params)
return 1; return 1;
} }
// native GangZoneShowForPlayer(playerid, zone, color)
static cell AMX_NATIVE_CALL n_GangZoneShowForPlayer(AMX *amx, cell *params) static cell AMX_NATIVE_CALL n_GangZoneShowForPlayer(AMX *amx, cell *params)
{ {
// TODO: GangZoneShowForPlayer if (!pNetGame->GetPlayerPool()->GetSlotState(params[1])) return 0;
return 0; CGangZonePool *pGangZonePool = pNetGame->GetGangZonePool();
if (!pGangZonePool || !pGangZonePool->GetSlotState(params[2])) return 0;
pGangZonePool->ShowForPlayer(params[1], params[2], params[3]);
return 1;
} }
static cell AMX_NATIVE_CALL n_GangZoneShowForAll(AMX *amx, cell *params) static cell AMX_NATIVE_CALL n_GangZoneShowForAll(AMX *amx, cell *params)