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[bot] Update CNetGame::Packet_DisconnectionNotification(...)
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@ -418,7 +418,7 @@ void CNetGame::Packet_NoFreeIncomingConnections(Packet* packet)
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void CNetGame::Packet_DisconnectionNotification(Packet* packet)
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void CNetGame::Packet_DisconnectionNotification(Packet* packet)
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{
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{
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//OutputDebugString("BOT: Disconnected.");
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//logprintf("NPC: Disconnected.");
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m_pRakClient->Disconnect(0);
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m_pRakClient->Disconnect(0);
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exit(1);
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exit(1);
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}
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}
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