[saco] Remove TODOs

* `CGame::sub_100A03D0()` -> `CGame::GetWeaponModelIDFromWeapon(...)`
* `CGame::sub_100A03E0()` -> `CGame::IsKeyPressed(...)`
* `CGame::sub_100A0400()` -> `CGame::FindGroundZForCoord(...)`
* `CGame::sub_100A05D0()` -> `CGame::ProcessInputDisabling()`
* `CGame::sub_100A06F0()` -> `CGame::ToggleKeyInputsDisabled(...)`
This commit is contained in:
RD42 2024-07-28 23:20:43 +08:00
parent a9e6635686
commit 800415d243
2 changed files with 0 additions and 34 deletions

View File

@ -415,20 +415,6 @@ void CGame::sub_100A0330()
// TODO: CGame::sub_100A0330() .text:100A0330
}
void CGame::sub_100A03D0()
{
// TODO: CGame::sub_100A03D0() .text:100A03D0 (unused)
}
void CGame::sub_100A03E0()
{
// TODO: CGame::sub_100A03E0() .text:100A03E0 (unused)
}
void CGame::sub_100A0400()
{
// TODO: CGame::sub_100A0400() .text:100A0400
}
@ -439,20 +425,6 @@ void CGame::sub_100A0400()
void CGame::sub_100A05D0()
{
// TODO: CGame::sub_100A05D0() .text:100A05D0
}
void CGame::sub_100A06F0()
{
// TODO: CGame::sub_100A06F0() .text:100A06F0
}

View File

@ -118,12 +118,6 @@ public:
void sub_100A02E0();
void sub_100A0310();
void sub_100A0330();
void sub_100A03D0();
void sub_100A03E0();
void sub_100A0400();
void sub_100A05D0();
void sub_100A06F0();
void sub_100A1C10();
};