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[saco] Match ProcessHudScaleFix()
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@ -60,8 +60,12 @@ BYTE CWorld__ProcessVerticalLine_HookJmpCode[] = {0xFF,0x25,0xDB,0x74,0x56,0x00}
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// radar scale/shape fix
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bool bHudScaleFix = true;
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DWORD dwHudScaleX = 0;
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DWORD dwHudScaleY = 0;
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float fMaximumWidth;
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float fMaximumHeight;
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bool bSomeHudScaleFixFlag = false;
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float* CRadar__radarHeight = (float*)0x866B74;
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float* CRadar__radarWidth = (float*)0x866B78;
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@ -73,23 +77,23 @@ void ProcessHudScaleFix()
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dwHudScaleX = *(DWORD*)0x859520;
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dwHudScaleY = *(DWORD*)0x859524;
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float fMaximumWidth = *(float*)0xC17044;
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float fMaximumHeight = *(float*)0xC17048;
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fMaximumWidth = (float)pGame->GetScreenWidth();
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fMaximumHeight = (float)pGame->GetScreenHeight();
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if ( fMaximumWidth > 0 && fMaximumHeight > 0 )
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if ( pGame->GetScreenWidth() > 0 && pGame->GetScreenHeight() > 0 )
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{
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if ( fMaximumWidth / fMaximumHeight < 1.6 )
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if ( fMaximumWidth / fMaximumHeight >= 1.6f )
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{
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*CRadar__radarHeight = 76.0;
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*CRadar__radarWidth = 94.0;
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*CRadar__radarHeight = 82.0f;
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*CRadar__radarWidth = 96.0f;
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*(float*)0x859524 = 0.00242f;
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*(float*)0x859520 = 0.00222f / (fMaximumWidth / fMaximumHeight);
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bSomeHudScaleFixFlag = true;
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}
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else
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{
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*CRadar__radarHeight = 82.0;
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*CRadar__radarWidth = 96.0;
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*(float*)0x859524 = 0.00242;
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*(float*)0x859520 = 0.00222 / (fMaximumWidth / fMaximumHeight);
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bSomeHudScaleFixFlag = 1;
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*CRadar__radarHeight = 76.0f;
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*CRadar__radarWidth = 94.0f;
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}
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}
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}
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