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[saco] Implement/match CActorPed::SetStateFlags(...)
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@ -169,3 +169,11 @@ DWORD CActorPed::GetStateFlags()
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//-----------------------------------------------------------
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//-----------------------------------------------------------
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void CActorPed::SetStateFlags(DWORD dwState)
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{
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if(!m_pPed) return;
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m_pPed->dwStateFlags = dwState;
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}
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//-----------------------------------------------------------
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@ -19,6 +19,7 @@ public:
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float GetArmour();
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float GetArmour();
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void SetArmour(float fArmour);
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void SetArmour(float fArmour);
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DWORD GetStateFlags();
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DWORD GetStateFlags();
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void SetStateFlags(DWORD dwStateFlags);
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void ApplyAnimation(char *szAnimName, char *szAnimFile, float fT,
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void ApplyAnimation(char *szAnimName, char *szAnimFile, float fT,
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int opt1, int opt2, int opt3, int opt4, int iUnk);
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int opt1, int opt2, int opt3, int opt4, int iUnk);
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