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[server] Implement CGameMode ctor/dtor
* Add CGameMode::Unload stub
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@ -0,0 +1,18 @@
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#include "main.h"
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CGameMode::CGameMode()
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{
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field_68 = 0;
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field_69 = 0;
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}
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CGameMode::~CGameMode()
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{
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Unload();
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}
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void CGameMode::Unload()
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{
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// TODO: CGameMode::Unload() W .text:0046D7B0 L .text:080A4DB0
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}
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@ -5,7 +5,16 @@
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class CGameMode // size: WL 110
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{
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private:
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char _gap0[110];
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char gap0[104];
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char field_68;
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char field_69;
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char gap6A[4];
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public:
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CGameMode();
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~CGameMode();
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void Unload();
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};
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#endif
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