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[saco] Implement/match CActorPed::SetTargetRotation(...)
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@ -89,6 +89,14 @@ void CActorPed::ClearAnimations()
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//-----------------------------------------------------------
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//-----------------------------------------------------------
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void CActorPed::SetTargetRotation(float fRotation)
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{
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if(!m_pPed) return;
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if(!GamePool_Ped_GetAt(m_dwGTAId)) return;
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m_pPed->fRotation2 = DegToRad(fRotation);
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}
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//-----------------------------------------------------------
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//-----------------------------------------------------------
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float CActorPed::GetHealth()
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float CActorPed::GetHealth()
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@ -13,6 +13,7 @@ public:
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void Destroy();
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void Destroy();
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void SetTargetRotation(float fRotation);
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float GetHealth();
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float GetHealth();
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float GetArmour();
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float GetArmour();
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void SetArmour(float fArmour);
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void SetArmour(float fArmour);
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