mirror of
https://github.com/dashr9230/SA-MP.git
synced 2024-12-22 22:47:29 +08:00
[server] Implement CScriptTimers::Process(...)
* Implement `CScriptTimers::Delete(...)` * Update `CNetGame::Process()`
This commit is contained in:
parent
2df59766ac
commit
5467762720
@ -595,6 +595,7 @@ void CNetGame::Process()
|
|||||||
if(m_iGameState == GAMESTATE_RUNNING)
|
if(m_iGameState == GAMESTATE_RUNNING)
|
||||||
{
|
{
|
||||||
if(m_pGameMode) m_pGameMode->Frame(fElapsedTime);
|
if(m_pGameMode) m_pGameMode->Frame(fElapsedTime);
|
||||||
|
if(m_pScriptTimers) m_pScriptTimers->Process((DWORD)(fElapsedTime * 1000.0f));
|
||||||
}
|
}
|
||||||
else if(m_iGameState == GAMESTATE_RESTARTING)
|
else if(m_iGameState == GAMESTATE_RESTARTING)
|
||||||
{
|
{
|
||||||
|
@ -160,6 +160,20 @@ DWORD CScriptTimers::NewEx(char* szScriptFunc, int iInterval, BOOL bRepeating, c
|
|||||||
|
|
||||||
//----------------------------------------------------------------------------------
|
//----------------------------------------------------------------------------------
|
||||||
|
|
||||||
|
void CScriptTimers::Delete(DWORD dwTimerId)
|
||||||
|
{
|
||||||
|
DwordTimerMap::iterator itor;
|
||||||
|
itor = m_Timers.find(dwTimerId);
|
||||||
|
if (itor != m_Timers.end())
|
||||||
|
{
|
||||||
|
FreeMem(itor->second);
|
||||||
|
SAFE_DELETE(itor->second);
|
||||||
|
m_Timers.erase(itor);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
//----------------------------------------------------------------------------------
|
||||||
|
|
||||||
void CScriptTimers::Kill(DWORD dwTimerId)
|
void CScriptTimers::Kill(DWORD dwTimerId)
|
||||||
{
|
{
|
||||||
DwordTimerMap::iterator itor;
|
DwordTimerMap::iterator itor;
|
||||||
@ -174,3 +188,57 @@ void CScriptTimers::Kill(DWORD dwTimerId)
|
|||||||
|
|
||||||
//-----------------------------------------------------------
|
//-----------------------------------------------------------
|
||||||
|
|
||||||
|
void CScriptTimers::Process(int iElapsedTime)
|
||||||
|
{
|
||||||
|
DwordTimerMap::iterator itor;
|
||||||
|
CGameMode *pGameMode;
|
||||||
|
for (itor = m_Timers.begin(); itor != m_Timers.end(); itor++)
|
||||||
|
{
|
||||||
|
itor->second->iRemainingTime -= iElapsedTime;
|
||||||
|
if (itor->second->iRemainingTime <= 0)
|
||||||
|
{
|
||||||
|
DwordTimerMap::iterator itor_tmp = ++itor; itor--;
|
||||||
|
if (!itor->second->bKilled)
|
||||||
|
{
|
||||||
|
pGameMode = pNetGame->GetGameMode();
|
||||||
|
if (pGameMode)
|
||||||
|
{
|
||||||
|
int idx;
|
||||||
|
AMX* amx = itor->second->pAMX;
|
||||||
|
if (amx && !amx_FindPublic(amx, itor->second->szScriptFunc, &idx))
|
||||||
|
{
|
||||||
|
cell ret;
|
||||||
|
int count = itor->second->iParamCount;
|
||||||
|
int i = 0;
|
||||||
|
if (count > 0)
|
||||||
|
{
|
||||||
|
cell* pars = (cell*)itor->second->cellParams;
|
||||||
|
while (i < count)
|
||||||
|
{
|
||||||
|
amx_Push(amx, pars[i]);
|
||||||
|
i++; // Go forwards to maintain push order
|
||||||
|
}
|
||||||
|
}
|
||||||
|
amx_Exec(amx, &ret, idx);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (itor->second->bRepeating)
|
||||||
|
{
|
||||||
|
itor->second->iRemainingTime = itor->second->iTotalTime;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
// Release parameter memory
|
||||||
|
FreeMem(itor->second);
|
||||||
|
Delete(itor->first);
|
||||||
|
}
|
||||||
|
itor = itor_tmp;
|
||||||
|
}
|
||||||
|
if (itor == m_Timers.end()) break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
//----------------------------------------------------------------------------------
|
||||||
|
// EOF
|
||||||
|
@ -30,7 +30,9 @@ public:
|
|||||||
void DeleteForMode(AMX* pEndedAMX);
|
void DeleteForMode(AMX* pEndedAMX);
|
||||||
DWORD New(char* szScriptFunc, int iInterval, BOOL bRepeating, AMX* pAMX);
|
DWORD New(char* szScriptFunc, int iInterval, BOOL bRepeating, AMX* pAMX);
|
||||||
DWORD NewEx(char* szScriptFunc, int iInterval, BOOL bRepeating, cell *params, AMX* pAMX);
|
DWORD NewEx(char* szScriptFunc, int iInterval, BOOL bRepeating, cell *params, AMX* pAMX);
|
||||||
|
void Delete(DWORD dwTimerId);
|
||||||
void Kill(DWORD dwTimerId);
|
void Kill(DWORD dwTimerId);
|
||||||
|
void Process(int iElapsedTime);
|
||||||
void FreeMem(ScriptTimer_s* Timer);
|
void FreeMem(ScriptTimer_s* Timer);
|
||||||
};
|
};
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user