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[saco] Implement CUnkClass6 constructor
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890477a533
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@ -37,6 +37,7 @@ CUnkClass2 *pUnkClass2=NULL;
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CUnkClass3 *pUnkClass3=NULL;
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CUnkClass3 *pUnkClass3=NULL;
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CUnkClass4 *pUnkClass4=NULL;
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CUnkClass4 *pUnkClass4=NULL;
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CUnkClass5 *pUnkClass5=NULL;
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CUnkClass5 *pUnkClass5=NULL;
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CUnkClass6 *pUnkClass6=NULL;
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bool bShowDebugLabels = false;
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bool bShowDebugLabels = false;
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@ -346,6 +347,7 @@ void DoInitStuff()
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pUnkClass3 = new CUnkClass3(pD3DDevice);
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pUnkClass3 = new CUnkClass3(pD3DDevice);
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pUnkClass4 = new CUnkClass4(pD3DDevice);
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pUnkClass4 = new CUnkClass4(pD3DDevice);
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pUnkClass5 = new CUnkClass5(pD3DDevice);
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pUnkClass5 = new CUnkClass5(pD3DDevice);
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pUnkClass6 = new CUnkClass6(pD3DDevice);
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}
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}
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@ -66,6 +66,7 @@ typedef struct _GAME_SETTINGS {
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#include "unkclass3.h"
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#include "unkclass3.h"
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#include "unkclass4.h"
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#include "unkclass4.h"
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#include "unkclass5.h"
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#include "unkclass5.h"
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#include "unkclass6.h"
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void SetStringFromCommandLine(char *szCmdLine, char *szString);
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void SetStringFromCommandLine(char *szCmdLine, char *szString);
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void SetStringFromQuotedCommandLine(char *szCmdLine, char *szString);
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void SetStringFromQuotedCommandLine(char *szCmdLine, char *szString);
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@ -579,6 +579,12 @@
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<File
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<File
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RelativePath=".\unkclass5.h">
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RelativePath=".\unkclass5.h">
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</File>
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</File>
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<File
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RelativePath=".\unkclass6.cpp">
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</File>
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<File
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RelativePath=".\unkclass6.h">
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</File>
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</Filter>
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</Filter>
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<File
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<File
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RelativePath=".\audiostream.cpp">
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RelativePath=".\audiostream.cpp">
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12
saco/unkclass6.cpp
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12
saco/unkclass6.cpp
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@ -0,0 +1,12 @@
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#include "main.h"
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CUnkClass6::CUnkClass6(IDirect3DDevice9 *pD3DDevice)
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{
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field_8 = GetTickCount();
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field_4 = 0;
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field_0 = 0;
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field_10 = 0;
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field_C = 0;
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m_pD3DDevice = pD3DDevice;
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}
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17
saco/unkclass6.h
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17
saco/unkclass6.h
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@ -0,0 +1,17 @@
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#pragma once
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class CUnkClass6
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{
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private:
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int field_0;
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int field_4;
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DWORD field_8;
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int field_C;
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int field_10;
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IDirect3DDevice9* m_pD3DDevice;
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public:
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CUnkClass6(IDirect3DDevice9 *pD3DDevice);
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};
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