[bot] Rename unnamed_6 to bPlayerSlotState

This commit is contained in:
RD42 2024-06-08 21:48:47 +08:00
parent a25cec876a
commit 4cf1e83080

View File

@ -35,8 +35,8 @@ typedef struct _TRAILER_SYNC_DATA // size: 54
char unnamed_2[63];
PASSENGER_SYNC_DATA unnamed_5[MAX_PLAYERS];
BOOL unnamed_6[MAX_PLAYERS];
char unnamed_9;
BOOL bPlayerSlotState[MAX_PLAYERS];
ONFOOT_SYNC_DATA ofSync;
char unnamed_3[1000][68];
BYTE unnamed_8[MAX_PLAYERS];
@ -136,10 +136,10 @@ void CNetGame::ShutdownForGameModeRestart()
memset(unnamed_3,0,sizeof(unnamed_3));
memset(unnamed_4,0,sizeof(unnamed_4));
memset(unnamed_5,0,sizeof(unnamed_5));
memset(unnamed_6,0,sizeof(unnamed_6));
memset(unnamed_7,0,sizeof(unnamed_7));
memset(unnamed_8,0,sizeof(unnamed_8));
memset(&ofSync,0,sizeof(ONFOOT_SYNC_DATA));
memset(&bPlayerSlotState[0],0,sizeof(BOOL)*MAX_PLAYERS);
m_bZoneNames = FALSE;
}
@ -205,9 +205,9 @@ void CNetGame::Init(PCHAR szHostOrIp, int iPort,
memset(unnamed_3,0,sizeof(unnamed_3));
memset(unnamed_4,0,sizeof(unnamed_4));
memset(unnamed_5,0,sizeof(unnamed_5));
memset(unnamed_6,0,sizeof(unnamed_6));
memset(unnamed_7,0,sizeof(unnamed_7));
memset(unnamed_8,0,sizeof(unnamed_8));
memset(&bPlayerSlotState[0],0,sizeof(BOOL)*MAX_PLAYERS);
field_1DE = 0;
field_1E2 = 0;
field_1F2 = GetTickCount();
@ -555,7 +555,7 @@ void CNetGame::SetPlayerAdded(PLAYERID playerId, BOOL a2)
{
if(playerId < MAX_PLAYERS)
{
unnamed_6[playerId] = a2;
bPlayerSlotState[playerId] = a2;
}
}