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[saco] Match GameSetRemotePlayerCameraExtZoom(...)
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@ -68,7 +68,7 @@ float __stdcall GameGetLocalPlayerCameraExtZoom()
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void __stdcall GameSetRemotePlayerCameraExtZoom(BYTE bytePlayerID)
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{
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float fZoom = fCameraExtZoom[bytePlayerID];
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float fValue = fZoom * 35.0f + 35.0f; // unnormalize for 35.0 to 70.0
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float fValue = (fZoom * 35.0f) + 35.0f; // unnormalize for 35.0 to 70.0
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*pfCameraExtZoom = fValue;
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float fRatio = fAspectRatio[bytePlayerID];
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