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https://github.com/dashr9230/SA-MP.git
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[saco] Implement PedPtrRecord functions
Implements: * `InitPlayerPedPtrRecords()` * `SetPlayerPedPtrRecord(...)` * `GetPlayerPedPtrRecord(...)` * `FindPlayerNumFromPedPtr(...)`
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@ -4,6 +4,14 @@
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#include "../main.h"
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#include <sys/stat.h>
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DWORD dwPlayerPedPtrs[PLAYER_PED_SLOTS];
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struct struc_96
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{
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char _gap0[16];
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};
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struc_96 unnamed_1026C258[PLAYER_PED_SLOTS];
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#define NUM_RADAR_COLORS 1000
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DWORD dwHudColors[NUM_RADAR_COLORS] = {
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@ -1044,6 +1052,42 @@ void GameResetRadarColors()
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}
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//-----------------------------------------------------------
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void __stdcall InitPlayerPedPtrRecords()
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{
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memset(&dwPlayerPedPtrs[0],0,sizeof(DWORD) * PLAYER_PED_SLOTS);
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memset(unnamed_1026C258, 0, sizeof(struc_96) * PLAYER_PED_SLOTS);
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}
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//-----------------------------------------------------------
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void __stdcall SetPlayerPedPtrRecord(BYTE bytePlayer, DWORD dwPedPtr)
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{
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dwPlayerPedPtrs[bytePlayer] = dwPedPtr;
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memset(&unnamed_1026C258[bytePlayer], 0, sizeof(struc_96));
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}
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//-----------------------------------------------------------
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DWORD __stdcall GetPlayerPedPtrRecord(BYTE bytePlayer)
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{
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return dwPlayerPedPtrs[bytePlayer];
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}
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//-----------------------------------------------------------
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BYTE __stdcall FindPlayerNumFromPedPtr(DWORD dwPedPtr)
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{
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BYTE x = 0;
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while(x != PLAYER_PED_SLOTS)
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{
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if(dwPlayerPedPtrs[x] == dwPedPtr) return x;
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x++;
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}
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return 0;
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}
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@ -6,6 +6,10 @@ void __stdcall SetRadarColor(int nIndex,DWORD dwColor);
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PED_TYPE * __stdcall GamePool_FindPlayerPed();
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DWORD __stdcall TranslateColorCodeToRGBA(int iCode);
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void __stdcall InitPlayerPedPtrRecords();
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void __stdcall SetPlayerPedPtrRecord(BYTE bytePlayer, DWORD dwPedPtr);
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DWORD __stdcall GetPlayerPedPtrRecord(BYTE bytePlayer);
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BYTE __stdcall FindPlayerNumFromPedPtr(DWORD dwPedPtr);
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void GameResetRadarColors();
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