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[saco] Implement radar color functions
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#include "../main.h"
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#include "../main.h"
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#include "util.h"
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#include "keystuff.h"
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#include "keystuff.h"
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#include "aimstuff.h"
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#include "aimstuff.h"
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@ -37,5 +38,8 @@ void CGame::InitGame()
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// Init the aim stuff.
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// Init the aim stuff.
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GameAimSyncInit();
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GameAimSyncInit();
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// Init radar colors
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GameResetRadarColors();
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}
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}
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1034
saco/game/util.cpp
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1034
saco/game/util.cpp
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saco/game/util.h
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8
saco/game/util.h
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#pragma once
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void __stdcall SetRadarColor(int nIndex,DWORD dwColor);
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DWORD __stdcall TranslateColorCodeToRGBA(int iCode);
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void GameResetRadarColors();
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