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https://github.com/dashr9230/SA-MP.git
synced 2024-12-22 22:47:29 +08:00
[saco] Implement CLocalPlayer ctor
* Updates CGame ctor * Implements `CGame::FindPlayerPed()` * Implements `CLocalPlayer::ResetAllSyncAttributes()` * Updates CPlayerPool ctor
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@ -26,7 +26,7 @@ CGame::CGame()
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// TODO: CGame::CGame()
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m_pGameAudio = new CAudio();
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m_pGameCamera = new CCamera();
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field_8 = 0;
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m_pGamePlayer = NULL;
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field_4D = 0;
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field_29 = 0;
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field_31 = 0;
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@ -13,9 +13,10 @@
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class CGame // size: 322
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{
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private:
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CAudio *m_pGameAudio;
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CCamera *m_pGameCamera;
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int field_8;
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CAudio *m_pGameAudio;
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CCamera *m_pGameCamera;
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CPlayerPed *m_pGamePlayer;
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char gapC[29];
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int field_29;
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char gap2D[4];
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@ -46,6 +47,10 @@ public:
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void StartGame();
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void InitGame();
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CPlayerPed *FindPlayerPed() {
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if(m_pGamePlayer==NULL) m_pGamePlayer = new CPlayerPed();
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return m_pGamePlayer;
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};
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DWORD GetWeaponInfo(int iWeapon, int iUnk);
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@ -29,6 +29,7 @@ typedef struct _GAME_SETTINGS {
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#include "../raknet/SAMPRPC.h"
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#include "../raknet/GetTime.h"
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#include "net/localplayer.h"
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#include "net/netrpc.h"
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#include "net/actorpool.h"
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#include "net/playerpool.h"
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79
saco/net/localplayer.cpp
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79
saco/net/localplayer.cpp
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@ -0,0 +1,79 @@
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#include "../main.h"
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extern CGame *pGame;
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//----------------------------------------------------------
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CLocalPlayer::CLocalPlayer()
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{
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field_147 = GetTickCount();
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field_137 = GetTickCount();
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field_13B = GetTickCount();
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field_1D0 = 0;
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field_2E2 = 0;
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field_2D6 = GetTickCount();
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field_2F6 = 0;
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m_pPlayerPed = pGame->FindPlayerPed();
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field_F0 = 0;
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field_F4 = 0;
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field_10D = 0;
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field_30A = 0;
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field_10F = GetTickCount();
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field_113 = GetTickCount();
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field_13F = GetTickCount();
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field_117 = field_10F;
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field_11B = field_10F;
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field_108 = 0;
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field_30F = 0;
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field_310 = -1;
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field_306 = 0;
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ResetAllSyncAttributes();
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int x=0;
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while(x!=13) {
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field_18A[x] = 0;
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field_197[x] = 0;
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x++;
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}
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field_10C = -1;
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}
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//----------------------------------------------------------
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void CLocalPlayer::ResetAllSyncAttributes()
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{
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field_17D = 0;
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field_2FA = 0;
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field_302 = 0;
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field_2FE = 0;
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field_1CF = 0;
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field_FA = -1;
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field_1D0 = 0;
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field_318 = -1;
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field_11F = -1;
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field_121 = -1;
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field_123 = -1;
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memset(field_12B, 0, sizeof(field_12B));
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memset(field_3F, 0, sizeof(field_3F));
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memset(field_5E, 0, sizeof(field_5E));
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field_92 = 0;
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memset(field_94, 0, sizeof(field_94));
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memset(field_0, 0, sizeof(field_0));
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memset(field_3C, 0, sizeof(field_3C));
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memset(field_D8, 0, sizeof(field_D8));
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field_FC = 0;
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field_100 = 0;
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field_185 = -1;
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field_187 = -1;
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field_181 = GetTickCount();
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field_189 = 0;
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field_2DA = 0;
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field_2DE = 0;
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field_127 = GetTickCount();
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}
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//----------------------------------------------------------
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97
saco/net/localplayer.h
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97
saco/net/localplayer.h
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@ -0,0 +1,97 @@
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#pragma once
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//----------------------------------------------------------
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class CLocalPlayer
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{
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public:
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char field_0[60];
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char field_3C[3];
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char field_3F[31];
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char field_5E[52];
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short field_92;
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char field_94[68];
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char field_D8[24];
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int field_F0;
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int field_F4;
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char _gapF8[2];
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short field_FA;
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int field_FC;
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int field_100;
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CPlayerPed *m_pPlayerPed;
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int field_108;
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char field_10C;
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short field_10D;
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DWORD field_10F;
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DWORD field_113;
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DWORD field_117;
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DWORD field_11B;
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short field_11F;
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short field_121;
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short field_123;
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char _gap125[2];
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DWORD field_127;
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char field_12B[12];
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DWORD field_137;
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DWORD field_13B;
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DWORD field_13F;
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char _gap143[4];
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DWORD field_147;
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char _gap14B[50];
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int field_17D;
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DWORD field_181;
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short field_185;
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short field_187;
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char field_189;
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char field_18A[13];
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int field_197[13];
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char _gap1CB[4];
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char field_1CF;
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int field_1D0;
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char _gap1D4[258];
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DWORD field_2D6;
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int field_2DA;
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int field_2DE;
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int field_2E2;
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char _gap2E6[16];
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int field_2F6;
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int field_2FA;
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int field_2FE;
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int field_302;
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int field_306;
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int field_30A;
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char _gap30E;
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char field_30F;
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int field_310;
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char _gap314[4];
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short field_318;
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char _gap31A[10];
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CLocalPlayer();
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void ResetAllSyncAttributes();
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};
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//----------------------------------------------------------
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@ -10,7 +10,7 @@ CPlayerPool::CPlayerPool()
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field_1F8A[playerId] = 0;
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field_2A[playerId] = 0;
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}
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//field_26 = new sub_10004C50(); // TODO: sub_10004C50()
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m_pLocalPlayer = new CLocalPlayer();
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field_0 = 0;
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field_22 = 0;
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field_4 = 0;
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@ -12,7 +12,7 @@ private:
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short field_4;
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std::string field_6;
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int field_22;
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int field_26;
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CLocalPlayer *m_pLocalPlayer;
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int field_2A[MAX_PLAYERS];
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char _gapFDA[4016];
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@ -267,6 +267,12 @@
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<File
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RelativePath=".\net\labelpool.h">
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</File>
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<File
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RelativePath=".\net\localplayer.cpp">
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</File>
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<File
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RelativePath=".\net\localplayer.h">
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</File>
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<File
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RelativePath=".\net\menupool.cpp">
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</File>
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